Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Alberto Huffman

Steamroller Studios / Alberto Huffman

Alberto Huffman


Production Coordinator

Mt Dora, FL


Project Lead- Plank Walker Productions LLC

Aug 2019-current

Ruff Waters

A multiplayer party game where cat-pirates hunt treasure while avoiding a pesky dog-shark. A “Dober-fin” if you will. Coming to Steam Dec 2019.

Duties: As project lead, my job was to keep the project moving steadily using scrum, while looking for ways to optimize production.


-compared team’s weekly labor budget and prioritized gantt chart to prevent scope bombs. Found a <10% margin of error in animation scope so I made cuts until the project was in scope.

-minimal scope cuts despite 34% decrease in labor hours.

– Tracked progress using Kanban Flow


Producer- Contract

Aug 2018-Dec 2018

Spirits of Usawa

A pitch for an action game set in a magical African-inspired world.

Duties: I was in charge of organizing and leading a team of 8 interdisciplinary devs

to come up with the game concept and create an Art Style guide. I facilitated consistent communication between team members and presented the final pitch


– Dissected what goes into creating a successful game pitch through research, experimentation, and extensive visual development.

-Laid out entire project with prioritized tasks and used weekly sprints to track progress.

News Production

Producer- Inside Jacksonville

Jan 2017-May 2017

Invasive Species & Haunted Jacksonville


These were two story features I produced. One covering invasive species in Florida and the other covering Haunted locations in Jacksonville and tracking down their origins.

Duties: Organize production schedule, Plan shooting locations and times, facilitate story-boarding and write script, final approval on editing all under tight deadlines.


-kept the project alive despite two consecutive interview cancellations and a Premiere Pro rendering failure.

-both stories ended up on the annual “Best of Inside Jacksonville” episode on local TV.




BS in Multimedia Production/Communications at University of North Florida


MS in Interactive Entertainment at University of Central Florida


July 2019-present

Director of Development at Plank Walker Productions LLC

My current contract set to expire in December. I would need submit two weeks notice If I’m offered a position at Steamroller.

Aug 2018-Dec 2019

Producer at Contract- Spirits of Usawa

Jan 2017-May 2017

News Producer at Inside Jacksonville

This job was working in news stories rather than game development, but there was a lot of crossover in my duties between this and my work as a producer for video games.

  • Art
  • Updated 11 months ago

To contact this candidate email negronah@gmail.com

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