Austin Jarrett Roberts
DAVE School — Game Program
AUGUST 2016 – PRESENT
Completed Courses on Modeling for VFX, Animation, Rigging, Modeling for Games, Texturing with both Specular and Gloss maps, and Metalness and Roughness maps, Unreal Blueprints and general Navigation, and aided in creating a Real time Cinematic Reel.
Global Game Jam — HyStereo
Worked on the project HyStereo. Created assets, backgrounds, and aided in some coding.
Global Game Jam — Raising Hale
Worked on the Project Raising Hale. Level Design, General Brainstorming.
WICS Game Jam — Sara Croft
Worked on the project Sara Croft: Enter the Sandman. Level Design, Character Design, Asset Design.
Army National Guard — MOS 12B
FEBRUARY 2014 – MAY 2014
Learning architectural stability and weak points. Some demolition practice. Following commands with minimal questions.
Electronic Arts — Quality Assurance Tester
JULY 2012 – OCTOBER 2013
Find and Report Bugs in the applications and executables that were given to us as “builds”. Report Bugs found with a detailed description on how to reproduce the issue, for the coders to more effectively find and fix the issues.
1st Place Art Competition – 8th Grade
2nd Place Art Competition – 9th Grade
3rd Place Art Competition – 10th Grade
DAVE School — Diploma
- Mel Scripting
August 2016/ July 2017
Rigging at Digital Animation & Visual Effects School
Specializing in Rigging and Animation, I can model and texture if needed as well
July 2012/ October 2013
Quality Assurance at Electronic Arts
July 2017/ Present
Research Assistant at Digital Animation & Visual Effects School