Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Austin Johnson

Steamroller Studios / Austin Johnson

Austin Johnson


3D Modeler

Sarasota, Florida


1380 Greensboro Lane 93, Sarasota, Florida 34234





Ringling College of Art and Design, Sarasota, FL Jefferson Forest High School,

B.F.A Major: Illustration, May 2018 Forest, VA

GPA: 3.2/4.0 Advance Diploma, May 2014

National Honors Society

ART and LEADERSHIP EXPERIENCE _________________________________________

Mentor Program- Ringling College of Art and Design, Sarasota, Florida Spring 2017 – present

• Selected to help underclassman with projects and life issues

Hasbro workshop- Ringling College of Art and Design, Sarasota, FL Fall 2016 – present

Selective program, where only 20 people get accepted to create a toy

• Design an impactful character and nerf blaster

• Learned the process and workflow to sculpt a toy

Freelance painter- Lynchburg, Virginia and Sarasota, FL 2015 – present

Capitalizing on paintings skills and design in order to meet clients needs in a piece.

• Negotiated with clients on the design mood of the painting.

Visual Development- Ringling College of Art and Design, Sarasota, FL Spring of 2015 – present

Developed a story that revolved around a character and environment

• Brough life to characters through 3d models and paintings.

Zbrush Sculptor- Ringling College of Art and Design, Sarasota, FL Fall 2015

Specialized Course that required to submit a Zbrush sculpt in order to qualify for advance course

in Digital Ecorche.

• Constructed the human body in Zbrush from muscle to bones

• Memorize and learned the functions of the muscles through 3D form

ART SKILLS / TECHNIQUES __________________________________________________

• 3D modeling Programs: Advance in Zbrush, knowledge in Maya, 3DS Max, and Substance


• Other Programs: Advance in Photoshop, basic knowledge about Illustrator.

• Proficient with traditional media including oils, acrylics, clay, and sculpey.


  • Illustrator
  • Maya
  • Oil painting
  • Photoshop
  • ZBrush



Bachelor in Illustration at Ringling College of Art and Design

  • Modeling
  • Updated 3 years ago

To contact this candidate email ajohnso1@c.ringling.edu

Contact using webmail: Gmail / AOL / Yahoo / Outlook