06/15 – 03/17 The Digital Animation & Visual Effects School
Orlando, FL – Diploma
06/12 – 11/13 Art Institute of Washington
01/17 – 02/17 Animator & FX Artist
Final Game Project Development
Creation, implementation and placement of animated assets; including animations created by myself and another person
Creation of trigger volumes and alteration of level blueprints for activating randomized animation assets; these trigger volumes would activate one of three animations while also maintaining a ½ chance that no animation would play.
Creation and implementation of new and randomized FX Including malfunction sparks, failing shields, explosions, boost effects, and active engine effects.
03/14 – 06/15 Electronic Sales Associate
In charge of helping customers find their desired item then cashing them out.
Organizing and stocking the game isle including putting up new releases, keeping the isle clean/orderly, and setting up promotional displays for future releases/presales
- 3ds Max
- After Effects
- Unreal 4
06/15 - 03/17
Game Production Program at Digital Animation & Visual Effects School
01/17 - 03/17
Animator and FX Artist at Digital Animation & Visual Effects School
Work on Imperial Missions