About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Brooke Routh

Steamroller Studios / Brooke Routh

Brooke Routh

Brooke
Routh

3D artist

Brooke Routh
6114  56th ter e

Bradenton, FL 34203

https://brookerouthart.com/

941.807.3988

gingerkeeed@gmail.com

Education

Ringling College of Art + Design / BFA Game Art
Candidate  2018
August  2014 – May  2018, Sarasota, FL

Experience

Environmental and Character Artist / Ringling College of Art + Design
August 2015 – PRESENT, Sarasota, FL
Personally creates beautiful PBR  modular environments
Collaborated with teams of students to create modular environments and biomes within UE4
Designed and modeled various props and weapons capable of articulation
Worked off of precise blueprints to create 3D replicas
Designed and modeled a character and vehicle for gameplay purposes
Utilized cascade to create particles for articulated props
Freelance Concept Artist/ Dane Bardroff
May 2016 – August 2016, Bradenton, FL
Created concept art for the main character
Made the top-down character modular and ready for flip-book animation
Volunteer Work/ Braden River Animal Hospital
May 2010 – August 2012, Bradenton, FL
Serviced dogs and cats by keeping their kennels clean, offering comfort and observed multiple surgeries; for over 200 hours.

Skills

Proficient in: Adobe Photoshop, Illustrator, Indesign, Autodesk Maya, Zbrush, Marvelous Designer, Unreal Engine 4, 3D Coat, Xnormal, Substance Painter 2, Perforce
Working Knowledge in:  Adobe Premiere, Audition, Quixel nDo, Cascade, Unreal Engine Blueprinting

Awards + Hobbies

Best of Ringling 2016, Bright Futures scholarship and Ringling Dean Scholarship recipient.

Ten years of club membership in the 4-H K-9 Kids and five years of leading the club as president. Gaming, baking, cosplaying, cosmetology, piano

Skills

  • 3D Coat
  • Adobe Photoshop
  • Adobe Premiere
  • Audition
  • Autodesk Maya
  • Cascade
  • Illustrator
  • Indesign
  • Marvelous Designer
  • Perforce
  • Quixel nDo
  • Substance Painter 2
  • Unreal Engine 4
  • Unreal Engine Blueprinting
  • XNormal
  • ZBrush

Education

August 2014 - May 2018

Game Art and Design major at Ringling College of Art + Design

Personally creates beautiful PBR modular environments
Collaborated with teams of students to create modular environments and biomes within UE4
Designed and modeled various props and weapons capable of articulation
Worked off of precise blueprints to create 3D replicas
Designed and modeled a character and vehicle for gameplay purposes
Utilized cascade to create particles for articulated props

Experience

May 2016 - August 2016

Freelance Artist at Dane Bardroff

Worked to make top down character designs that could articulate

  • Modeling
  • Updated 4 years ago

To contact this candidate email gingerkeeed@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook