About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Carlos Fernandez

Steamroller Studios / Carlos Fernandez

Carlos Fernandez

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UX Researcher

Orlando

I am a Computer Engineer with a Game Design Master focus on Human Computer Interaction with experience in Project Management and User Experience Research. Currently, I am a User Experience Researcher at Full Sail Institute of Research and Entertainment. My key strengths include experimental design, user research design, UI design, production scheduling, biometrics, agile design, project management, and budgeting. I have led and created usability studies for various multi-million dollar AAA gaming studios along with leading website usability studies; I have led multinational projects, and I work directly with stakeholders throughout the user design process. I am well diverse in quantitative and qualitative research methods. I am capable of project management, self-motivation, and work well by myself or with a team.

Skills

  • Affectiva
  • Agile Methodology
  • Asana
  • Biometrics
  • Budgeting
  • C#
  • C++
  • CARMA
  • Data Mining
  • Empatica
  • Experimental Design
  • HTML 5
  • Interview
  • MS Office
  • MS Project
  • MS SQL Server
  • MS Visio
  • MS Visual Studio
  • Project Tracking
  • QA
  • Recruiting
  • Report Writing
  • Reporting
  • SAS
  • Scheduling
  • Scrum
  • Spanish
  • SPSS
  • Super Lab
  • Survey Design
  • T-SQL
  • Tableau
  • Team Management
  • Team Work
  • Tobii Glasses
  • UI Research
  • UX Research
  • VB .Net
  • VBA
  • Waterfall Methodology

Education

2007-2011

Bachelor's Computer Engineering at Universidad Jose Antonio Paez

2015-2016

Master's Game Design at Full Sail University

Capstone on Human Computer Interaction (UX research)

Experience

August 2015, Current

UX LAB MANAGER & RESEARCHER at Full Sail User Experience Center

Managed a team of 15 researchers. Scheduled projects every week to assigned a leader and a team. Led eight UX projects where include playtesting, usability, heuristic, motion sickness, UI, and web pages. Planned and conduct qualitative and quantitative research. Created valid experimental design studies. Implemented biometrics such as eye tracking and facial recognition into research studies to support usability recommendations. Worked directly with stakeholders throughout the user design process. Recorded research data via survey tools or videos and supplied easy to understand expert analysis to stakeholders. Managed a team of researchers during studies. Edited and compiled research data.

August 2016 – Current

ASSOCIATE RESEARCHER at Full Sail Institute of Research and Entertainment

Planned and conduct qualitative and quantitative research. Prepare documents charts and graphs to be presented to concerned parties. Created valid experimental design studies. Implemented biometrics such as Galvanic Skin Response, Blood Volume Pulse, and Heart Rate Variability into research studies to support the quantitative data. Worked directly with stakeholders throughout the research design process. Recorded research data via survey tools and supplied easy to understand expert analysis to stakeholders. Managed a team of researchers during studies. Edited and compiled research data. Collected data for the study from over 120 subjects.

June 2012 – January 2015

SOFTWARE PROJECT LEADER at Centro Textil el Castillo

Managed a team of 12 outstanding people. Worked directly with stakeholders, CEO, CFO, coo and founders of the company. Monitored the budget and timeline of the project. Implemented the agile methodology and scrum to the project team and the operational team. Led design and multinational rollout of robust, scalable and secure electronic data interchange, enterprise resource planning and point-of-sale systems. Managed all phases of the software development lifecycle for dozens of custom solutions. Guided teams in the development of relational database management systems. Improved the consistency, recoverability, and accessibility of data. Completed projects up to three months ahead of schedule, as much as $365k under budget. Monitored goal progress and motivated performance. Worked with the team to complete large application development projects. Assigned tasks and duties and delegated coding. Supervised software engineers technical and programming skills. Reported to the management team. Regularly monitored work and cut problem members before issues became significant. Directed team meetings to check on progress and plan code direction. Attended development work prioritization meetings.

July 2012 – March 2013

SOFTWARE & DATA BASE ANALYST at Centro Textil el Castillo

Managed over more than 30 Databases, checking and improving critical elements like integrity, security, efficiency and reliability of every one of the instances. Keeping data updated in the headquarters through Transactional Replication and Database Mirroring. Support and improve the workflow and bring closer the goals of each of the departments involved. (Finance, HR, Payroll, Inventory, Methods and Process), all this achieved through IT. Designed, developmented and tested of a desktop and mobile application built to improve the whole inventory force. Other features of this project, includes Validated Forms, Maintenance Tables, Reports and the development of a data exchange interface management system with through Text Files.

  • Technical
  • Updated 3 years ago

To contact this candidate email carlos_f18@live.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook