About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Carlos Fernandez

Steamroller Studios / Carlos Fernandez

Carlos Fernandez

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Project Manager

Orlando, FL

I am a Computer Engineer with a Master on Human-Computer Interaction with more than 5 years of experiences in project management and 7 years in video games/software experience. Currently, I am working as a QA analyst at Electronic Arts. My key strengths include project scheduling, budgeting, project management, teamwork, leadership and critical thinking. I have led and created software designs for various companies, led multinational projects, and I worked directly with stakeholders throughout the process design. I am well diverse in projects methodologies such as agile and waterfall. I am capable of project management, strong focus on continues learning and evolving, self-motivation, and work well with a team. Experiences include video games, retail, business, marketing, and technology industries.

Skills

  • Agile Methodology
  • Asana
  • Biometrics
  • Budgeting
  • Business
  • Business Analysis
  • C#
  • Confluence
  • CSS3
  • Data Analysis
  • Database Management
  • Empathetic Communication
  • Experimental Design
  • HTML5
  • Interview
  • JIRA
  • KPI
  • marketing
  • MS Dynamics CRM
  • MS Dynamics GP
  • MS Excel
  • MS Project
  • MS Visio
  • MySQL
  • Process
  • Process Design
  • Project Management
  • Project Tracking
  • QA
  • Reporting
  • Scheduling
  • Scrum
  • Slack
  • T-SQL
  • Tableau
  • Team Leadership
  • Team Management
  • Team Work
  • Time management
  • Trello
  • UI Research
  • UX Research
  • VBA
  • Waterfall Methodology

Education

2006-2011

Bachelor of Engineering, Computer Engineering at Universidad Jose Antonio Paez

2015-2016

Master of Science, Game Design (HCI) at Full Sail University

Experience

3/2018 - current

QA Analyst at Electronic Arts (EA)

Data validation and Verification for Madden Ultimate Team 19, Madden Ultimate Team 18 on Xbox One and Origin.

1/2018 - Current

Project Manager at Dots Agency

Scrum Master, and Operational PM for the Marketing Agency. In charge of finances, accounting, IT and client’s projects.

3/2018 - Current

Development Manager at Legazee App

Leading a multifunctional team where it includes developers, UI artist and designers. Scrum Master and Tech PM for the Star-up currently on pre-alpha stage. Currently moving to an advisor and investor position.

6/2017 - 6/2018

Business Consultant at Newstart OB/GYN

Consultant, designer and supervisor for accountant, IT and supply chain process. Identified gap on past process where the business increased +175% of revenue

8/2015 - 6/2017

User Experience Producer at Full Sail User Experience Center

Led eight UX projects where include playtesting, usability, heuristic, competitive analysis, quantitative and qualitative insight for Master of Orion: Conquer the stars, World of Tanks, Excalibur, UI, websites and many others Wargaming.net Games

6/2012 - 1/2015

Project Director at Centro Textil El Castillo

Led the Microsoft Dynamics GP 2013 implementation, completed projects up to three months ahead of schedule, and saved as much as $365k from the original budget. Creation and design of the all process, implementation of the Agile methodology to the team

10/2011 - 3/2012

IT Analyst at DuPont

4/2010 - 1/2011

IT Intern at Empresas Polar

  • Technical
  • Updated 2 years ago

To contact this candidate email carlos_f18@live.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook