Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Cesar Gustavo Rodriguez

Steamroller Studios / Cesar Gustavo Rodriguez

Cesar Gustavo Rodriguez


Character Animator

Lakeland, FL


1750 Mahaffey Circle Lakeland, FL 33811

Phone 863-205-6634 cgrodriguez73@gmail.com




2001-2005 BFA Computer Animation Ringling College Of Art & Design Sarasota, FL


·   Graduated with honors and as the 2005 Trustee Scholar of the Computer Animation Program.

·   Best Of Ringling Juried Art Show 2002, 2004. Multiple works selected including sculptures, drawings and animation.

·   President’s List 2002-2004. National Dean’s List Nominee.

·   Resident Assistant 2002-2003. Oversaw residence halls and provided mentoring and programming for students.

·   Assistant to Student Life 2002-2004 Assisted with new student orientation and inspected residence halls.

·   Member: International Student Association, Non-traditional Student Association, Dream Makers Fundraising Program.




September 2010-July, 2017 Character AnimatorContractor Electronic Arts-TIBURON Orlando, FL


·   Animated characters, props, cameras and lip sync performances for cinematic sequences and conducted weekly reviews with designers and art directors.

·   Collaborated with technical artist and software engineers to streamline our animation pipeline by recommending, testing and implementing new tools and automation scripts.

·   Created art assets for use as UI elements in various game modes.

·   Assisted with the on-boarding of new animators, helping in the installation of software and hardware, requesting necessary permissions and teaching animation workflows.

·   Tracked shot and take information and provided direction to actors during motion capture shoots.


July 2008-August 2010 Senior Character Animator n-Space, Inc. Orlando, FL


·   Acted as animation lead, delegating tasks and providing support to other artists.

·   Pre-visualized cinematic narratives through the drafting of storyboards and creation of animatics.

·   Employed hand keying techniques to create character and lip sync performances as well as prop, vehicle and camera animation.

·   Provided feedback to technical artist in the creation of animation rigs.


June 2005-July 2008 Associate Character Animator / Environment Modeler Electronic Arts-TIBURON Orlando, FL


·   Authored game-play character animations using motion capture data.

·   Identified improvements in character models and animation rigs and communicated findings via animation tests or modified scene files.

·   Developed story boards and animatics from written narratives which were used pitch new features to the production team.

·   Modeled, textured and created light maps for numerous in-game environments.

·   Instructed artists from traditional animation backgrounds with one-on-one mentoring or by conducting group classes through EA University.




·   Highly skilled in the use of MAYA, 3DS Max, Motion Builder, Adobe Creative Suites and Office applications.

·   Proficient with video editing and compositing software such as Premier Pro and Shake.

·   Skilled in digital illustration, story boards and concept design.

·   Expert in many forms of traditional art media including drawing, painting, and sculpture.

·   Bilingual: Spanish (fluent)




  • Animation
  • Updated 3 years ago

To contact this candidate email cgrodriguez73@gmail.com

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