Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Christopher James Koelndorfer

Steamroller Studios / Christopher James Koelndorfer

Christopher James Koelndorfer

Quantitative data collection and analysis, Qualitative data collection and analysis, Programming (C#, Blueprint), Game Design, Level Design, Microsoft Office Pro Suite, Multi-team coordination, Documentation, Prototyping, Product test facilitation, Experimental design

-UX (User Experience) Researcher at Full Sail University UX Lab
-Munitions Systems Specialist in the U.S. Air Force

Masters and Bachelors of Computer Science at Full Sail University


  • Blueprint)
  • Documentation
  • Game Design
  • Microsoft Office Pro Suite
  • Product test facilitation
  • Programming (C#
  • Prototyping
  • Qualitative data collection and analysis
  • Quantitative data collection and analysis
  •  Experimental design
  •  Level Design
  •  Multi-team coordination


April 2017/March 2018

Masters in Game Design/Computer Science at Full Sail University

August 2015/March 2017

Bachelors in Game Design/Computer Science at Full Sail University


August 2017/March 2018

UX Researcher at Full Sail University UX Lab

  • Programming
  • Updated 2 years ago

To contact this candidate email cjkoelndorfer@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook