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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Cody Maye

Steamroller Studios / Cody Maye

Cody Maye

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Game/Level Designer

Plant City, Florida

Skills & Abilities:

  • Unity 3D
  • Level Design/Blockout
  • Unity 2D/3D animations
  • C# Language
  • Autodesk Maya
  • Perforce
  • Time Management
  • Team Leadership
  • Problem Solving
  • Training
  • Project Management
  • 2D Art
  • Adobe Photoshop
  • Photography
  • Website Design
  • Graphic Design
  • Microsoft Office and Excel
  • Game Design Documentation

 

Experience:

Game Designer @ Wild Beard Games

1/1/2017 – Present

Game designer for a small team of 5 on multiple projects

·        Designed and built levels for a 2D runner mobile game (Unity 3D, Level Design/Blockout, Unity 2D/3D animations, Time Management, Team Leadership, Project Management, 2D Art, Adobe Photoshop, and Game Design Documentation)

·       Project Overview for VR Meditation project (Time Management, Team Leadership, Project Management, Documentation, Contracts)

·       Website (Website Design, Project Management, Adobe Photoshop, Graphic Design. And WordPress)

·       Social Media (Project Management, Adobe Photoshop, Photography, Graphic Design, and Marketing)

 

Game/Level Designer @ RedHog Games

8/26/2016 – 12/1/2016

Level designer for a team of 7 working on a puzzle aspect mobile game.

·       Designed more than 70 levels (Level Design/Blockout, Unity 3D, and Problem Solving)

·       Fixed over 35 levels with major issues from other designers (Level Design/Blockout, Unity 3D, Team Leadership, and Problem Solving)

·       Contributing major details to the project at key points (2D Art, Game Design Documentation, Adobe Photoshop, and Team Leadership)

 

Education:

Full Sail University, Winter Park, Florida

Bachelor of Science Game Design

2015-2018

Education

08/2015-06/2018

Bachelor of Science in Game Design at Full Sail University

Experience

08/2016-12/2016

Level Designer at Redhog Games

I created over 70 puzzle aspect levels for a game we were working on.

01/2017-Present

Game Designer at Wild Beard Games, LLC

  • Animation, Technical
  • Updated 2 years ago

To contact this candidate email codymaye@aol.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook