Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Cody Maye

Steamroller Studios / Cody Maye

Cody Maye


Game/Level Designer

Plant City, Florida

Skills & Abilities:

  • Unity 3D
  • Level Design/Blockout
  • Unity 2D/3D animations
  • C# Language
  • Autodesk Maya
  • Perforce
  • Time Management
  • Team Leadership
  • Problem Solving
  • Training
  • Project Management
  • 2D Art
  • Adobe Photoshop
  • Photography
  • Website Design
  • Graphic Design
  • Microsoft Office and Excel
  • Game Design Documentation



Game Designer @ Wild Beard Games

1/1/2017 – Present

Game designer for a small team of 5 on multiple projects

·        Designed and built levels for a 2D runner mobile game (Unity 3D, Level Design/Blockout, Unity 2D/3D animations, Time Management, Team Leadership, Project Management, 2D Art, Adobe Photoshop, and Game Design Documentation)

·       Project Overview for VR Meditation project (Time Management, Team Leadership, Project Management, Documentation, Contracts)

·       Website (Website Design, Project Management, Adobe Photoshop, Graphic Design. And WordPress)

·       Social Media (Project Management, Adobe Photoshop, Photography, Graphic Design, and Marketing)


Game/Level Designer @ RedHog Games

8/26/2016 – 12/1/2016

Level designer for a team of 7 working on a puzzle aspect mobile game.

·       Designed more than 70 levels (Level Design/Blockout, Unity 3D, and Problem Solving)

·       Fixed over 35 levels with major issues from other designers (Level Design/Blockout, Unity 3D, Team Leadership, and Problem Solving)

·       Contributing major details to the project at key points (2D Art, Game Design Documentation, Adobe Photoshop, and Team Leadership)



Full Sail University, Winter Park, Florida

Bachelor of Science Game Design




Bachelor of Science in Game Design at Full Sail University



Level Designer at Redhog Games

I created over 70 puzzle aspect levels for a game we were working on.


Game Designer at Wild Beard Games, LLC

  • Animation, Technical
  • Updated 2 years ago

To contact this candidate email codymaye@aol.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook