Before I even started college, I was striving to become a programmer, so my experience with programming starts around five years ago. During college, I took a few years’ worth of classes that required working in Unity and game development. This includes a few game jams and side projects that I created in Unity that required a variety of times ranging from a few days to nearly a whole year. A few of the games I made in Unity were solo projects, but one of the games in particular was a VR Rhythm Game called Shadow Beat Box that I created alongside a group of around ten people. My role in this project was a programmer and I created the beat and scoring systems in the game.
- Microsoft Office
- Software Engineering
- Unity 3D/2D
Fall 2015 - Spring 2019
Bachelors in Computer Science and Information Technology at Florida Polytechnic University
I graduated May 2019 with a Bachelors in Computer Science and Information Technology with a concentration in Game Development
November 2018 - May 2019
Software Developer at BrandXR
Created code in C# and Unity that interacted with a sites APIs so that the app could grab models from the site, update them, and keep records of them.
Summer 2018 - Fall 2018
Intern at Florida Polytechnic University
Worked on a Unity Asset Package that can be used to interact with the Canvas LMS APIs so that developers can create educational games and easily integrate them with Canvas