Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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collin caflisch

Steamroller Studios / collin caflisch

collin caflisch

3 + years experience in animation (Maya)

2+ years experience in Unity

worked on 6 + student games

Ribberto’s Rolling Adventure (https://gamejolt.com/games/ribbertos_rolling_adventure/411890)
▪ Created all animations and animation controller

Pass your Possession (https://gamejolt.com/games/passyourpossession/337427)
▪ Created all models, animations, and animation controller

Charged Cherry Chipmunk Chaos (https://gamejolt.com/games/c4/337040)
▪ Created all animations and animation controller


  • 3D animation
  • Animation
  • goal orientated
  • Leadership
  • Maya
  • Rigging
  • Texturing



Media Information major with a focus on game design and concepting at Michigan State university

Graduated with a minor in Game Development at MSU which is nationally ranked

  • Animation
  • Updated 1 year ago

To contact this candidate email collincaflisch@yahoo.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook