Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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colton lynch

Steamroller Studios / colton lynch

colton lynch


Game designer/Developer

Largo Florida



Cell Phone: 727-385-9196


LinkedIn profile









Talented and hardworking individual with a deep passion for game design and level design. Looking for a place to learn, develop, and create something awesome.  I have over three years of game/level design experience, great communication, and experience in working with groups and alone.  Highly motivated and eager to learn.





DeVry University

Bachelors of Science in Gaming Simulation and Design: Graduated October 2016                                               Largo FL


St. Petersburg College                                                                                                                                St. Petersburg, FL

Associate of Science in Web Design : Graduated December of  2013


White Cockroach Studio                                            Sep 2016-Nov 2017                                 remote based

Level Designer




3D Modeling

Adobe Illustrator CC 2014

Adobe Photoshop CS6, CC2014. 2016            Advanced Materials                             Autodesk Maya 2014

Autodesk 3D max 2015                                   CSS                                                      Emissive Materials

GUI Design                                          JavaScript                                            Microsoft Office

Sony Vegas Pro                                               RPG Maker                                          Ruby

Speed Tree Cinema                              3DUnity                                               Unreal Blueprint

Unreal Engine 4                                   VUE 2015                                           Zbrush

World Machine                                                World scale understanding                   Conceptual thinker

Creative and Artistic                            Dynamic lighting                                 Game development documentation

Game Design and Theory                                                                                Quick learner

Self-starter                                           Social media                                        Story writing

Strong design strategy                          Time management                               Video Effect

World populating                                 Lighting                                               Scripting events

C#                                                        C++                                                      Xcode

Project Management                            Trello

Microsoft Office                                  Excel                                                   Word

IOS                                                      Android                                               app game development

PHP                                                     SQL`                                                    World Building

Particle Effects                                                Narrative Design

Team Player                                         Lighting

Highly Organized.                                Object Oriented programing

Augment reality app development







Introduction to project management Certification-Udemy 2019




Razor edge games LLC                                             May 2019-Present                                           Homebased, FL

Game designer

·         Designing procedural generation system

·         Designing unique puzzles of varying difficulty

·         Help develop game flow and progression

·         Provide assistance as a lighting artist when needed

·         Detail out game play mechanics



MasonDogg Studios LLC                                           Nov 2016-May 2019                                      Homebased, FL

Level designer/game designer

·         Design level layouts

·         Create detailed landscapes and areas

·         Create a very detailed and immersive world with each level

·         Design user interface  layout and functionality

·         Manage my team in an organized manner and gave out tasks accordingly

·         Assist with tasks to meet deadlines for development

·         Communicate with everyone in a professional and productive manner

·         Write design documents with every aspect of the game mapped out

·         Designed gameplay mechanics and enemies.

·         Mapped out a progression model of development to help the game get finished on time.

·         Help program game mechanics and sounds

·         Detail documentation of game concept and fully flesh out game story, mechanism and progression

·         Manage the project development and set goals and deadlines or each milestone

·         3d modeling

·         Animation assistance

·         Organize GDD













  • Programming
  • Updated 11 months ago

To contact this candidate email colton1993lynch@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook