Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Courtney Balousek

Steamroller Studios / Courtney Balousek

Courtney Balousek


  • 2D animating
  • 2D concepting
  • 3D animating
  • 3D concepting
  • Digital Sculpting
  • Modeling
  • Sculpting
  • Texturing
  • traditional art


Aug 2013/May 2017

Bachelor of Science at Rochester Institute of Technology

Awarded Dean’s List every year, average GPA of 3.7


Jan 2014/May 2017

Teaching Assistant at Rochester Institute of Technology

Worked as a TA for two different Game Design professors, teaching modeling, texturing, sculpting, and rigging in Autodesk Maya and Photoshop, as well as teaching 2D digital drawing and animating skills in Photoshop and Illustrator.

  • Animation, Art, Concept, Modeling, Texturing
  • Updated 3 years ago

To contact this candidate email clbalousek@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook