Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Cristina Pareja García

Steamroller Studios / Cristina Pareja García

Cristina Pareja García


3D Animator

Madrid, Spain

My name is Cristina Pareja García, and I’ve been studying animation, illustration, anatomy and 3D creation softwares for over 6 years now. I’m in my element with 3D animation, but I’ve got a general knowledge in the field. I took a huge part in the first 3D animated short film the school ESDIP had ever made.
I have real enviroment work experience at B-Water Studios (Barcelona) through the school FX Animation. Because of an unfortunate series of events involving the Turkish coup d’état, I ended my internship earlier than I was supposed to. Still, during my time at this company I found myself having more fun than I ever had in my entire life.

I am a hard worker, and I’m up for learning anything I’m required to in order to be a productive member of the team.
Currently I’m working as a freelance teacher in Madrid for anyone who wants to learn about 3D and/or animation, while waiting for the release of the videogame Khara, for PS4, in which I participated as a rigger and animator. The website for the project is http://kharathegame.com/

I’m a very proactive person and a quick learner, being able to work with any software I encounter.
My goal is to become a 3D animator, either for a film producer or animation studio or as a freelance, but I’ve got experience as a layout artist as well, and I fully realize that sometimes you need to go your way up through not-favourite work positions. That being said, what I really want to do is work.


  • 3D
  • 3D animation
  • 3dmax
  • Animation
  • autodesk
  • Layout
  • Maya
  • Motion Builder
  • Rigging


January 2015/October 2016

3D animator, layout artist at B-Water Studios

February 2017/October 2017

3D animator, rigger at DNA Softworks

  • Animation
  • Updated 3 years ago

To contact this candidate email cpareja91@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook