Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Daniel Viruet

Steamroller Studios / Daniel Viruet

Daniel Viruet

DriftLight Nov 2018 – Aug 2019 | Windows (Steam)
Florida Interactive Entertainment Academy Nov 2018 – Present
Development Director

  Collaborated with ESRB to ensure the final product is consistent with the overall vision of the project in its goal to be accessible to a wide audience.
  Visualization of in-game data to gauge challenge flow and adjust the difficulty to allow the player to grow throughout gameplay.
  Developed a design and technical documentation process for level design that improved the level of completion of tasks. This led to the reduction of time spent by 60%, 25% fewer work needed to be redone, and thus a greater ability to iterate quickly.
  Optimized project’s process through the creation of a hybrid development methodology that reduced expected lead meeting times from 1,800 hours to 864 hours; a 48% reduction.

Stetson University May 2017 – May 2018
Project Lead
Lost Prince | Windows, MacOS

  Authored pitch documents and presented project progress and future milestones to faculty and advisors.
  Developed designs that reduced eye strain that was caused after approximately 1 hour of gameplay.
  Pioneered the development of one of the first successful video game project, in a collaboration between UCF and Stetson University.

Gamkedo Club Sept 2017 – May 2018
I’m an Egg Sept – Dec 2017, Steel Calvary Jan – Apr 2018 | Windows, MacOS, Linux

  Managed Github repository and play-tested new integrations and reiterations on a weekly basis to ensure balanced gameplay.
  Supported team members through the optimization of workflows to better fit conflicting schedules that allowed members to contribute an additional 30% of their available time.
  Experimented with performance crashing features to promote a dynamic experience. Development Manager

NuReveal Jan 2012 – Aug 2018
St. Augustine, Florida
Product Manager

  Functioned as the Designer/Product Owner of promotional material including logos, demo reels, and documentary interviews.
  Collaborated with Toys 4 Tots to organize an event to raise awareness for under-fortunate children and resulted in around 50 toys.
  Designed and managed documentation of the progress of a client during the Quest Nutrition 90 – day challenge. The client completed the challenge with 9lbs of weight loss, 2.5 inches loss around the waist and thighs, and a 0.5% reduction in body fat. Client left in a state of confidence and a sensation to continue a healthy diet and workout regime.


  • JIRA
  • Microsoft Excel
  • Perforce


Aug 2014/May 2018

Bachelor's at Stetson University

Aug 2018/Dec 2019

Master's at University of Central Florida

  • Integration
  • Updated 1 year ago

To contact this candidate email viruet.daniel@outlook.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook