About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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David Myers

Steamroller Studios / David Myers

David Myers

Education:

AnimSquad (Mentor: Hyrum Osmond) July – Oct. 2017

Animation Mentor – Game Animation Fundamentals (Mentor: Warren Goff) Aug. – Sept. 2016

iAnimate MoCap Workshop July – Sept. 2015

Animation Mentor – Character Animation Program 2012-2013

The University of Advancing Technology

Bachelor’s of Arts in Virtual Modeling and Design 2007-2010
Youngstown State University 2004-2006

Cardinal Mooney High School 2000-2004

 

Work Experience:

Deck Nine – Animator Feb. 2 2017 – Present

Motion capture cleanup and prop animations done in MAYA and facial performances animated in proprietary software for Life is Strange: Before the Storm

 

SteamLabs Incorporated – Freelance Character Animator Oct. 9 2015 – Feb. 2016

Motion capture cleanup / editing in MotionBuilder for Mafia 3 cinematics and from time to time animate in MAYA on other projects

 

Meemo – Lead Animator Oct. 2013 – Jan. 2015

Animate Xbox Avatars, creatures/pets and props in MAYA

 

Arizona Virtual Studios – Internship Aug. 2010 – Nov. 2010

My responsibilities covered animating, modeling, lighting and texturing scenes for client projects.

 

PetSmart Morning Store Stocker 2008 – 2010

My job had me stocking the shelves whenever we receive a shipment, facing the
products, filling any “holes” on our shelves, and assisting customers during store hours.

 

SEARS Sales Associate 2004-2006

Sold vacuums, sewing machines, microwaves, bedding and furniture.

 

Seasonal Associate Gorant Candies 2002-2009

Stocked shelves whenever needed, assisted customers, and worked the registers.

 

Achievements

AM Game Animation Workshop – Featured Student for the week of Aug. 30th 2016
State and National soccer championships

Skills

  • Maya
  • MotionBuilder

Education

July - Oct. 2017

Character Animation at AnimSquad

Aug. - Sept. 2016

Game Animation Fundamentals at Animation Mentor

July - Sept. 2015

Motion Capture Workshop at iAnimate

2012-2013

Character Animation at Animation Mentor

2007-2010

Bachelor’s of Arts in Virtual Modeling and Design at University of Advancing Technology

Experience

Feb. 2 2017 - Present

Animator at Deck Nine

Motion capture cleanup and prop animations done in MAYA and facial performances animated in proprietary software for Life is Strange: Before the Storm

Oct. 9 2015 – Feb. 2016

Freelance Character Animator at SteamLabs Incorporated

Motion capture cleanup / editing in MotionBuilder for Mafia 3 cinematics and from time to time animate in MAYA on other projects

Oct. 2013 – Jan. 2015

Lead Animator at Meemo

Animate Xbox Avatars, creatures/pets and props in MAYA

Aug. 2010 – Nov. 2010

Internship at Arizona Virtual Studios

My responsibilities covered animating, modeling, lighting and texturing scenes for client projects in Lightwave.

  • Animation
  • Updated 3 years ago

To contact this candidate email dusty2675@sbcglobal.net

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