About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Donald Marks

Steamroller Studios / Donald Marks

Donald Marks

Donald C Marks Jr.

DonaldCMarks@gmail.com

727 220 7550

 

QUALIFICATION HIGHLIGHTS

•          5 Years Experience in Games, TV Broadcast, and Film Production Pipelines

•          Experience Working with Teams, Experience Leading Teams

•          Highly Passionate Quick Learner with Great Organizational Skills

•          Highly Motivated and a Strong “Multi-tasker”

•          Calm Under Pressure

 

EXPERIENCE

Animator/FX Artist – Sharecare

Medical Simulations/Medical Animations – April 2017 – Present

Duties Include: Provide Previs, Rigging, Animation, and FX for assets in Unity for medical training and medical visualizations.

 

Lead Animator/Game Artist – Concept Gaming

Slot Games    Jan 2016 – Feb 2017

Duties Included: Delivering High Quality Animation Under Tight Production Deadlines for Slot Games, Creating Art and Game Layouts, Enhancing Production Pipeline whenever possible, Brainstorm Ideas with Company Leaders for  games and game mechanics.

 

Character Animator – Floyd County Productions

Archer (Emmy Winning)    2013-2015

Duties Included: Delivering High Quality Character Animation Under Tight Production Deadlines, Editing Scenes based on Notes, Enhancing Production Pipeline whenever possible, Layout Scenes, Rig Characters for Animation Using In House Scripts and Tools.

 

Lead 3D Artist – Sealund and Associates Corporation    2011-2013

Duties Included: Writing Design Briefs, Budgeting Hours for and leading the Creative Team, Scriptwriting, Working closely with CEO and Project Manager to deliver Animations, Illustrations, and Concepts, Helping Design a More Advanced Pipeline, Helping Sealund Market their pipeline to Clients and Business Partners as a Solution for their Training Needs, Design and Model additional Characters, Props, and Environments.

 

Character Animator – Art and Animation Studio    2011-2012

Kozi Pribeh se Syrem (Goat Story with Cheese)

Duties included: Delivering Shots to Lead Animator and Director, Animating Shots with No Blocking, Animating from Blocked out Animation.

 

Rendering and Compositing Artist – Animatic Media    2011

Sesame Street, The Adventures of Kami and Big Bird

Duties included: Collaborating with Other Artists, Rendering and Compositing Assets, Applying Final Polish in Compositing Process, Rendering Weekly Episode Edits for Review, Training New Compositing Artists on Pipeline.

 

Mocha Latte Short Film    2011

Duties included: Concept Art, Collaborative Story Writing, Modeling, Texturing, Rigging, Animating, Rendering, Compositing.

 

SOFTWARE PROFICIENCIES

•          Unity

•          Autodesk Maya

•          Adobe After Effects

•          Adobe Illustrator

•          Adobe Flash

•          Adobe Photoshop

•          Toon Boom Pro Studio

•          Autodesk 3DS Max

•          Pixologic Zbrush

•          + More

 

HONORS/AWARDS

•          Animated Emmy Award Winning Television Show, Archer.

•          Recognition of National Scholars Honor society and Deans list member

•          Mocha Latte Short Film juried in to Red Stick Animation Festival

 

EDUCATION

University of Central Florida   Orlando, FL    2011

•          Bachelor in Fine Arts- Specialization in Animation

St. Petersburg College   St. Petersburg, FL    2006

•          High School Diploma and Associates Degree simultaneously.

Skills

  • Animation
  • Basic CSharp Coding
  • Basic Javascript Coding
  • Client Relations
  • Compositing
  • Concept Art
  • Design Documents
  • Lighting and Rendering
  • Modeling
  • Particle Systems
  • Rigging
  • Shader FX
  • Shaderforge
  • Storyboarding

Education

Graduated May 2011

Bachelor of Fine Arts at University of Central Florida

Recognition of National Scholars Honor society and Deans list member  

Graduated May 2006

Associates in Arts Degree at St. Petersburg College

High School Diploma and AA degree simultaneously.

Experience

4/4/2017 - Current

FX Artist/Animator at Sharecare

Duties Include: Provide Previs, Rigging, Animation, and FX for assets in Unity for medical training and medical visualizations.

Jan 2016 - Feb 2017

Lead Animator/Artist at Concept Gaming

Duties Included: Delivering High Quality Animation Under Tight Production Deadlines for Slot Games, Creating Art and Game Layouts, Enhancing Production Pipeline whenever possible, Brainstorm Ideas with Company Leaders for  games and game mechanics.

2013 - 2015

Character Animator at Floyd County Productions

Duties Included: Delivering High Quality Character Animation Under Tight Production Deadlines, Editing Scenes based on Notes, Enhancing Production Pipeline whenever possible, Layout Scenes, Rig Characters for Animation Using In House Scripts and Tools.

2011 - 2013

Lead 3D Artist at Sealund and Associates Corporation

Duties Included: Writing Design Briefs, Budgeting Hours for and leading the Creative Team, Scriptwriting, Working closely with CEO and Project Manager to deliver Animations, Illustrations, and Concepts, Helping Design a More Advanced Pipeline, Helping Sealund Market their pipeline to Clients and Business Partners as a Solution for their Training Needs, Design and Model additional Characters, Props, and Environments.

2011 - 2012

Character Animator at Art and Animation Studio

Duties included: Delivering Shots to Lead Animator and Director, Animating Shots with No Blocking, Animating from Blocked out Animation.

2011

Rendering and Compositing Artist at Animatic Media

Duties included: Collaborating with Other Artists, Rendering and Compositing Assets, Applying Final Polish in Compositing Process, Rendering Weekly Episode Edits for Review, Training New Compositing Artists on Pipeline.

  • Animation
  • Updated 3 years ago

To contact this candidate email donaldcmarks@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook