Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Gabi Capraro

Steamroller Studios / Gabi Capraro

Gabi Capraro


  • Experience with Agile working environment
  • Interdisciplinary Teamwork
  • JIRA and Confluence
  • Microsoft Office
  • Perforce
  • Rapid prototyping
  • Slack
  • Unity
  • Unreal Engine


June 2012-May 2016

Bachelor's of History at University of Florida

August 2016-December 2017

Master's of Interactive Entertainment at Florida Interactive Entertainment Academy at University of Central Florida


December 2016-April 2017

Level Designer/Game Designer at Project Polish Productions

I worked on a 3D Side-Scrolling puzzle platformer, Hollowed. While this was a student game, it was published on Steam with favorable reviews and has received multiple accolades, including a nomination for “Best Student Game” at the Game Awards

April 2017- December 2017

Game Designer/Level Designer at Orbos

Orbos is a 3rd person multiplayer shooter. While I designed the layout of multiple maps to create interesting gameplay, I also oversaw the production of level assets. I directed the artists on the style guide, creation of a modular kit, and completely set dress the my levels

  • Art, Technical
  • Updated 2 years ago

To contact this candidate email gabi.capraro@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook