About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Garrett Rickey

Steamroller Studios / Garrett Rickey

Garrett Rickey

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Game Designer

Haverhill, Oh

Garrett Rickey

Level Designer, World Builder, and Writer
Haverhill, OH, 45636
(405) 315-7925
gprickey.fiverings@gmail.com

PROJECTS

Frost Fight— Full Sail University GDBS Final Project
Team Lead/Lead Designer, Lead Level Designer, Programmer

April 2018-July 2018

-Coordinated with both art and development teams for weekly meetings and bi-weekly reports.
-Design levels and assist other LD’s with construction
-Scripted the initial version of the player controller, which was replaced in the future by a better, more efficient script.
-Scripted prototypes and final versions of hazards found throughout the level.

EXPERIENCE
Jolly Bro-Op, Winter Park, Fl
Lead Level Designer
January 2018-April 2018
-Create IPM Charts.
-Design initial layouts, in accordance with the IPM Chart.
Global Game Jam, Winter Park, Fl
Lead Level Designer, Level Designer
January 2018 and January 2017
-Create IPM Charts.
-Design  levels in accordance with the IPM Chart.
-Script interactable items within the levels.
-Checking levels and  clearing them for the final build.
-Design layouts for the levels and assist in building.
-Prefab creation and implementation.

EDUCATION
Full Sail University, Winter Park, Fl
Bachelor of Computer Science, Game Design
August 2016-August 2018
SKILLS
Unity3D
Unreal Engine 4
C# Scripting
C++ Blueprinting
Perforce/SourceTree
Level Design
Playtesting & Quality Assurance
MonoDevelop
Microsoft Visual Studio
Rapid Prototyping & Blockout
Writing
AWARDS & CERTIFICATIONS
Level Design
Unity: Level Design: Adam Crespi on Lynda.com
Unity: 3D Level Design: Alan Thorn on Lynda.com
Unity 5: 2D Level Design: Alan Thorn on Lynda.com
User Interfacing
Unity 5: UI: Jesse Freeman on Lynda.com
Unity 5: 2D Advanced UI: Jesse Freeman on Lynda.com
LANGUAGES
American Sign Language

  • Integration
  • Updated 11 months ago

To contact this candidate email gprickey.fiverings@gmail.com

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