About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Hung Vodinh

Steamroller Studios / Hung Vodinh

Hung Vodinh

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Character Animator

Braintree, MA

EDUCATION

Gnomon School of Visual Effects, Hollywood CA 2005 – 2006 Internship / Study in 3D   Animation

Ringling School of Art and Design, Sarasota FL 2003 – 2005 Computer Animation Major

The American Animation Institute, Burbank CA 1996 – 1999 Studied Figure Drawings under Glenn Vilppu, as well as with Steve Houston at Disney Imaginary Figure Drawing Workshop.

University of Maryland Baltimore County, Baltimore MD 1995 – 1996 Visual Art Major

EMPLOYMENT

FuseFX Studios, Los Angeles, CA 06/2017– 07/2017 Senior Animator: Working on The Tick (2017).

MVP Sports Inc, Malibu, CA 05/2015 – 09/2016 Lead Animator: Working on High Profile Sports Games.

Pixomondo VFX, Baton Rouge, LA 06/2012- 11/2012 Character Animator: Beautiful Creatures Movie (2013).

Double Helix Studio, Irvine, CA Character Animator: 02/2012 – 05/2012

Hydrogen Whiskey Studio, Santa Monica, CA 12/2011 –12/2011 game.

Electronic Arts, Los Angeles, CA 11/2009 –11/2010 Character Animator: Working on Medal Of Honor for the cinematic department.

People Can Fly, Warsaw, Poland 10/2009-11/2009 Character Animator: Working on Bulletstorm.

Stardust TV, Santa Monica, CA 4/2009 – 11/2009 Character Animator: Commercials for Nerds, SweeTarts candy, and Toyota Prius.

Brain Zoo Studios, Van Nuys, CA 9/2008 – 4/2009 Character Animator: Emmy Award 2008 winning “Sports Science” television program and game cinematics for “Prototype”.

House Of Moves, Culver City, CA 5/2008 – 9/2008 Character Animator: Working on The Lord of The Rings (Game Player) and Saboteur.

SKILLS: Animation Biped and Quadruped Rigged Character Animation, Vehicle Physics, Environment and Prop Animation.

SOFTWARE SOFTWARE: Autodesk: Maya, 3D Studio Max, and Motion Builder.

AWARDS: Emmy Award 2008 Winner for “Sports Science”. Full Scholarship Winner at Gnomon School of Visual Effects. Presidential Scholarship Winner at Ringling College of Art and Design.

DEMO REEL https://www.youtube.com/watch?v=qJOPFRCWQfs

Skills

  • Computer Animation.

Education

09/2005 to 07/2007

Computer Animation at Gnomon School Of Visual Effects

Full Scholarship Winner at Gnomon School of Visual Effects.

08/2003 to 05/2005

Computer Animation at Ringling College of Art and Design

Presidential Scholarship Winner at Ringling College of Art and Design.

  • Animation
  • Updated 2 years ago

To contact this candidate email hungvodinh2013@gmail.com

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