Ian Robert Smith
Game Designer // Developer // 3D Artist // Programmer
Link to full Resume: http://docs.wixstatic.com/ugd/dfbd96_1a16f971949642f4a52e9b465df94c82.pdf
My name is Ian Robert Smith, and I recently graduated from the University of Central Florida with a degree in Digital Media: Game Design. I have developed several student game projects hosted on Itch.io, and I served multiple roles on each individual project typically including Creative Director, Design Lead, Lead Programmer, 3D Artist, and group management / communication responsibilities.
Fenrir Unchained: https://dragon3582.itch.io/fenrir-unchained
Super Space Armada: https://lourod1987.itch.io/super-space-armada
- 3D Modeling
- Adobe Photoshop
- Game Design
- Game Development
- Game Programming
- Unreal Blueprints
2014 - 2017
B. A. in Digital Media: Game Design at University of Central Florida
Recently Graduated: (May, 2017)
Fall 2010 - 2013
Associate of Arts (AA) in Computer Engineering at University of West Florida
May - August 2016
3D Artist Intern at E2i Creative Studios
Worked on creating 3D art assets for various simulation projects including an underwater virtual swimming experience. Involved concept design, modeling, sculpting, rigging, and animation. Primarily used Maya and Mudbox 3D programs, then imported into the Unreal Game Engine.
May - August 2009
Engineering Intern at Aeronix, Inc.
Worked on various technical projects. One such project involved working with tactical radio hardware, and writing code to send a wireless video/audio stream of data between two devices, and a central hub (with supervised assistance when needed).