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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Isaac Kalsky

Steamroller Studios / Isaac Kalsky

Isaac Kalsky

ISAAC KALSKY
Mobile: 917.544.4796 | Email: tzachi@kalskyanimation.com | www.kalskyanimation.com

PROFILE
3D Animator with over 10 years of digital media experience. Creating animations
for advertising agencies, games, film, television and fine art.
WORK EXPERIENCE
Freelance Animator and Creative Director, Sole Proprietor, Kalsky Animation
and Design, July 2003- Present. Creating animations of characters, cameras and
3D objects, 3D modeling and scene setups in a fast-paced, creative environment in
which deadlines are critical.
Partial client list includes:
 Saatchi & Saatchi
 TBWA
 Ardent
 BBDO
 Motion Capture NYC
 Animaticmedia
 Matthew Weinstein
 All Things Media
 Ideas& Stuff
 ADM Productions
 Red 7 Creative

New York Film Academy, September 2015- Present. Teaching Motion Capture
and Key-Frame Animation.

Animator, Gameloft, August, 2012- July, 2015. Created animations for Mobile
devices games. Worked on Ice- Age Village, Spider- Man- Unlimited and Cars-
Fast as lightning.

Animator, Ariel Digital Arts, July, 2002- July, 2008. Created animation for a
children’s CGI television series, including rigging characters, animation and
overseeing a team of animators.

Instructor, New Jersey City University, Part-time, January- May 2005.
Developed and implemented the student curriculum, wrote and proctored
examinations; supervised students with course projects and taught 3D Studio Max.

Animator, Feature-length film, Light and the Sufferer, February, 2005 –
September, 2005. Created character animation of a 3D quadruped creature
integrated with live action.

Motion Capture Animator, Tzohar Productions, July 2001-2002. Operated
the motion capture system and cleaned the data; coordinated with the Art
Director, modelers, and textures and lighting artists for a feature-length television
program about Jewish history.

After Effects and 3D Animator, Opus Productions, September 2000- July
2001. Participated in the technical and creative processes for animation projects;
provided interactive and commercial animations to clients, including:
 Palm Pilot
 Nestle
 Israeli Defense Forces

EDUCATION
Animation Mentor, Diploma in Advance Character Animation Studies, 2009-
2011.
Mentored by:
 Sean Ermey, Animator
 Wayne Gilbert, Head of Character Animation at VanArts
 Marlon Nowe, Walt Disney Animation Studios
 Steve Cunningham, Dreamworks
 Jay Jackson, Animator
 Sean Sexton, Dreamworks

Jerusalem School of New Media, Jerusalem, Israel, 1997- 2000. B.Sc. in
Multimedia, Video and Sound. Special Honors in Computer Animation.

SKILLS
 Animation & Graphics: Maya, 3D Studio Max, Motionbuilder, Flash,
Photoshop
 Motion Capture: MotionBuilder
 Editing & Compositing: Premiere, After Effects , SoundForge

Skills

  • 3D Studio Max
  • Flash
  • Maya
  • MotionBuilder
  • Animation
  • Updated 2 years ago

To contact this candidate email coolet5@yahoo.com

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