Jarrod Alexander Swartz
Misc: 3 years experience in the unity engine, and a year’s experience in unreal
Other: I have experience in working on teams up to 8 people on semester long projects. I also have experience as a producer, level designer, and lead programmer.
Quality Assurance 2017, Jellybean studios
Roles: Spring school project, playtesting the project’s gameplay for various bugs as well as suggestions to improve the project. As well as tweaking the documentation to represent the evolving project. Was also the level designer and mostly responsible for the design of the environments of each level.
University of Central Florida, Graduating 2017
Bachelors of Arts in Digital Media – Game Design
Favorite Games: Super Smash Bros Brawl,Pokemon (Red,Crystal,Leaf Green, Sapphire), Diablo 3, Magic the Gathering, Resident evil 4, Fire emblem Birthright, Guantlet Dark legacy, Super Mario Sunshine
- C# proficiency
- capable of travel
- Comfortable with learning new languages and working in groups
- Experience in both Unity and Unreal
- fast learning
June 2014/ December 2017
Bachelors in arts Digital Media- Game Design at University of Central Florida
August 2015/ December 2015
Cashier at Target
Left because I had to go back to school after a break, while there I learned many skills in working as a teammate and helping where I am needed.