About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Jordan Gruenert

Steamroller Studios / Jordan Gruenert

Jordan Gruenert

  1. http://www.jordangruenert.com/resumeOBJECTIVE
    Design positions at a development company using storytelling and entertainment to create fun games.

     

    EDUCATION
    Academy of Art University. BFA. Game Development: Game Design. May 2016

    University of California, Riverside. BA. Philosophy. June 2012

    Tamalpais High School, Mill Valley, CA. June 2007

     

    SKILLS
    Engines/Affiliated Programs: 3-4 Years: Unreal Engine, Unity Engine, Maya, Blender. 2 Years: Construct2,  Perforce, CrazyBump. 1 Year: Oculus VR, Leap Motion, Quixel Suite, CryEngine, Zbrush
    Game & Level Design (2-3 Years): Documentation, level layout, modeling, texturing, progression, gameplay, pacing and QA
    Visual & Text-Based Scripting (2-3 Years): Blueprint, C#, Java(Unity), and ActionScript
    Programs: 3+ Years: Adobe Creative Suite, Microsoft Office. 1 Year: GIMP
    Music: 9+ Years: Piano and Musical Theory

    PROFESSIONAL
    Last Fate (VR Puzzle Game/Collaborative Class)

    Game Designer/Scripter     https://www.jordangruenert.com/last-fate                        01-06/2016

    Created documentation for specific levels, mechanics, and obstacles for the game.
    Implemented models, animations, scripts, puzzles, etc. to setup gameplay and levels.
    Collaborated with artists to make sure aesthetics fit themes and overall concepts for the game.

    Manifest Dinner (Board Game/Collaborative Project)

    Co-Creator/Designer        https://www.jordangruenert.com/manifest-dinner          08-12/2014

    Collaborated on creating the entire game from documentation to the game itself from scratch.
    Also made the board, different types of game cards, player pieces all from scratch.

    The Marin Renaissance

    Co-Founder, Mill Valley, CA themarinrenaissance.com                                                       2010-Present

    Develop content, write original exposés, oversee business operations and site maintenance.
    Compiled three mixtapes promoting local musicians.
    Promote and market site through nine social media outlets.

    EMPLOYMENT
    Freelance Work

    Game Designer Mill Valley, CA                                                                                       07/2016-Present

    Working on personal projects, collaborative projects, and short term contracts.
    Freelance Construction/Design Work

    Construction/Design Mill Valley, CA                               01/2018-Present

    Working on personal and collaborative projects, and short term contracts, designing and repair.
    GameStop

    Customer Service / Cashier Terra Linda, CA                                                                12/2017-01/2018

    Cashiering, customer service, and providing product information to customers.

    INTERNSHIPS
    Storyworld (Previously eGlobal Reader) San Francisco, CA     04-10/2013

    https://storyworld.us/
    Developed children’s language immersion app in Spanish and Mandarin.
    Created dictionaries for the program’s languages.
    Inputted, edited code and audio files, and tested usability(QA).

    SafeTreks / Sutter Health San Francisco, CA safetreks.com     Summer 2009

    Marketing and communications for international travel clinic and developed database of new patients.

Skills

  • Blender
  • C#
  • creative writing
  • Game Design
  • game design docs
  • gimp
  • Illustrator
  • Level Design
  • Maya
  • musical theory
  • Perforce
  • Photoshop
  • piano
  • Storyboarding
  • Unity
  • Unreal
  • Visual Scripting

Education

09/2013-06/2016

Game Designer - BFA at Academy of Art University

Second Bachelors Degree

09/2007-06/2012

Philosophy- BA at University of California, Riverside

Experience

01-06/2016

Game Designer/Scripter at Last Fate (AAU Collaborative Class)

https://www.jordangruenert.com/last-fate
Created documentation for specific levels, mechanics, and obstacles for the game.
Implemented models, animations, scripts, puzzles, etc. to setup gameplay and levels.
Collaborated with artists to make sure aesthetics fit themes and overall concepts for the game.

08-12/2014

Co-creator/Designer at Manifest Dinner (AAU Collaborative Class)

https://www.jordangruenert.com/manifest-dinner
Collaborated on creating the entire game from documentation to the game itself from scratch.
Also made the board, different types of game cards, player pieces all from scratch.

01/2010-Present

Co-Founder at The Marin Renaissance

themarinrenaissance.com
Develop content, write original exposés, oversee themarinrenaissance.com 2010-Present
Develop content, write original exposés, oversee business operations and site maintenance.
Compiled three mixtapes promoting local musicians.
Promote and market site through nine social media outlets.
business operations and site maintenance.
Compiled three mixtapes promoting local musicians.
Promote and market site through nine social media outlets.

06/2016

Game Designer at Freelance

Working on personal projects, collaborative projects, and short term contracts.

04-10/2013

Intern/QA at Storyworld (eGlobal Reader)

https://storyworld.us/
Developed children’s language immersion app in Spanish and Mandarin.
Created dictionaries for the program’s languages.
Inputted, edited code and audio files, and tested usability(QA).

  • Concept, Integration, Technical
  • Updated 2 years ago

To contact this candidate email jordangruenert@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook