Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Joseph Arcidiacono

Steamroller Studios / Joseph Arcidiacono

Joseph Arcidiacono

(317) 223-3213

Demonstrated game production skills: Quality Assurance, Software Development, Project Management
Established management skills: Strategic Planning, Time Management, Team Building
Proven organizational skills: Team Leadership, Process Improvement, Problem Solving
Mastery of software: DevTrack, JIRA, Bugzilla, Hansoft, Scripted Bot Testing

Full Sail University, Winter Park, Florida
Master of Science (M.S.), February, 2014
Game Design, GPA: 3.90
Purdue University, West Lafayette, Indiana
Bachelor of Science (B.S.), May, 2000
Organizational Leadership, GPA: 3.33

Senior Professional in Human Resources (SPHR)
Human Resource Certification Institute, License 220121001851

Guinea Pig Bridge, TBA Games (iOS, Android)
Associate Producer, January 2018—present
 Organize media and communications pre and post launch
 Coordinate travel and presentation schedule, including Otronicon and Minefaire
 Quality assurance testing focusing on design and playability
 4.6 out of 5 stars on Google Play based on 500+ reviews

Madden NFL 18, Electronic Arts (PlayStation 4, Xbox One)
Madden NFL 17, Electronic Arts (PlayStation 4, Xbox One)
QA Tester II, March 2016 – September 2017
 Directed user experience testing for MUT Squads
 Performed accurate regressions of existing bugs
 Coordinated on-boarding and training for new testers
 Provided qualitative feedback to production team

PeriAreion, TBA Games (PC, Mac)
QA Lead, September 2013 – March 2015
 Led quality assurance testing of game from alpha build through release
 Provided in-depth reports on bugs, balancing, gameplay mechanics, and artistic vision
 Directed publicity and marketing, including Kickstarter and Steam Greenlight campaigns
 Official Selection at IndieNomicon, Orlando expo showcasing the best indie games
 Participant in 2015 Independent Games Festival

TBA Games, Orlando, Florida
Associate Producer, January 2018 – present
QA Lead, June 2013 – March 2016
 Focus on making innovative science games and apps
 Promotes public awareness of science through well-researched and well-crafted entertainment

Electronic Arts, Orlando, Florida
Embedded QA, March 2016 – September 2017
 Tested functionality of game features and services
 Identified bugs, determined likely reasons for their causes and documented them
 Responsible for accurate documentation and communication to facilitate elimination of
problems and to create efficient fixes
 Interfaced with developers to verify bug fixes

Sanford-Brown College, Orlando, Florida
Adjunct Instructor Game Design, August 2014 – March 2016
 Taught project-based courses utilizing professional-level concepts and techniques in game
 Instructor for Team Project I/II, Game Production III, Senior Game Project, Game Production
Capstone, Senior Game Portfolio, Introduction to Project Management and Concept Design

AJ Ventures, LLC, West Burlington, Iowa
Business Owner/Operator, 2005-2012
 Directly involved in the business start-up, development and operation
 Responsible for hiring, training and developing the staff
 Increased gross income every year,
 Reduced operating cost in utilities, cost of goods sold and overhead expenses

Catfish Bend Casino, Burlington, Iowa
Department Supervisor, 2005-2007
 Primary duty was to ensure games operated in accordance with government regulations.
 Other duties included handling customer complaints, monitoring department finances to
operate under budget and supervising the floor personnel.
 Tracked player activity and developed relationships with patrons.
 Managed, directed and supervised the overall operation of assigned area in compliance with
established policies.

PepsiCo, Inc., Indianapolis, Indiana
Production Supervisor, 2000-2004
 Provided leadership and managerial support in all aspects of beverage production
 Ensured individual and team level performance met or exceeded goals and expectations
during a time of rapid expansion
 Prepared and conducted team meetings for proper communication and team development
 Collaborated with maintenance, quality and warehouse teams and created a cooperative
 Created and implemented plans to staff lines for multiple shifts


  • Problem Solving
  • Process Improvement
  • Project Management
  • Quality Assurance
  • Software Development
  • Strategic Planning
  • Team building
  • Team Leadership
  • Time management
  • Integration
  • Updated 2 years ago

To contact this candidate email arcidjo@msn.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook