6635 Banner Lake Circle #4207, Orlando, Florida 32821
Telephone: (904) 553-1470
Passionate video game designer and programmer. Full games designed and created on both back and front ends. Worked both as producer and team member. Experienced working and learning in new environments while developing. Developer well-versed in structuring, creating and implementing interactive games.
Unreal Engine 4 (1 year) • Unity (2 years)
Perforce • SourceTree • GitHub • Photoshop • Visual Basic • Microsoft Access • Microsoft Excel • Google Analytics • AWS(Amazon Web Services) • Microsoft Windows • Linux
Relevant Professional Experience:
Producer/Tech Lead – Trials of Set 08/2016 – 12/2016
Vision Studios Orlando, FL
Designed and built full level game while learning new environment.
Took designer’s mechanics and implemented them into engine to specifications.
Worked on a small team to fulfill a large scoped production in a small time manner.
Developed and managed project plans while quality checking and implementing mechanics into engine.
Executed project maintenance procedures, including project upgrades and server backups.
Optimized game to help increase frame rate and lower overall process usage.
Programmer – Black Sun 05/2016 – 07/2016
Polygon Playground Orlando, FL
Developed ability to manage time and multitask efficiently.
Worked on a large team to complete an industry level game.
Managed teams source control and implication of assets.
Developed and implemented user interfaces to be used to show player progression.
Mapped industry standard design patterns to existing codebase to derive a database model of the system.
Joe’s Crab Shack Orlando, FL
- mechanic design
07/2011 - 12/2016
Bachelors of Arts: Game Design at University of Central Florida
Heavy focus in programming and mechanic design.
08/2016 - 12/2016
Producer/Tech Lead at Vision Studios
Trials of Set listed in portfolio
05/2016 - 07/2016
Programmer at Polygon Playground
Black Sun listed in portfolio