About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Karel Delgado Alon

Steamroller Studios / Karel Delgado Alon

Karel Delgado Alon

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Software Engineer

Miami

Hello,

I am writing to apply for the Gameplay Programmer position. My name is Karel Delgado Alon, I am Computer Science Engineer graduated in July 2012. Experienced in video-games, augmented reality apps, image processing systems and apps that consume web services. I am enclosing an updated resume and some of my most recent projects.

Thank you for your time and consideration. I look forward to speaking with you about this employment opportunity.

Best regards,
Karel.

These are some of my projects:
https://drive.google.com/open?id=0B3f-m-FawPu1UWV0SDllTXV1aHc
https://drive.google.com/open?id=0B3f-m-FawPu1ZFNlTDdlS0g1clk
https://drive.google.com/open?id=0B3f-m-FawPu1R2IzYTBOWUxfMkU
https://drive.google.com/open?id=0B3f-m-FawPu1RzUxdm9BamZ1Yms
https://drive.google.com/open?id=0B3f-m-FawPu1V0Jhc0htMlFCenM

Skills

  • AS3(Flash)
  • C
  • C#
  • C++
  • Games Development
  • IndieLib
  • Microsoft Kinect SDK
  • OpenGL.
  • SDL
  • Unity3D
  • Vuforia SDK

Education

09/2007 - 08/2012

Bachelor's degree at University of Informatics Science

Computer Science Engineer.

Experience

03/2015 - 10-2016

Software Developer at Kruger Corporation

In Kruger, as part of the R & D department, I worked on video games, mobile applications, image processing systems, interactive applications, etc. At times I had to move to the facilities of the clients to collect data to work with and help with the installation of the equipment.
Technologies used: C#, C++, Java, Unity 3D, Vuforia SDK, OpenGL, SQLite, RESTful Web Services, Microsoft Kinect SDK, Android SDK, OpenCV, Machine Learning, FFmpeg, POCO, Qt Framework, Scrum, Linux.

12/2012 - 03/2015

Game Developer (Remote) at Pixeliris

I developed mainly interactive applications and video games, closely linked to the use of Microsoft’s Kinect sensor and image processing. For me, one of the most important jobs that I had the opportunity to work on was the development of an augmented reality library based on image processing using OpenCV.
Technologies used: C, C ++, C #, AS3, Unity3D, Vuforia SDK, OpenGL, Microsoft Kinect SDK, Away 3D, FlashBuilder, Qt Framework, OpenCV, Face Recognition, Pattern Recognition, SQLite, RESTful Web Services.

09/2012 - 07/2014

Jr. Software Developer at University of Informatics Science

I graduated from the University of Informatics Science and I worked there for two years. I worked on topics related to automatic control, embedded systems and home automation. I jointly served as an assistant teacher to help students get a job.
Technologies used: C, C ++, Linux, Qt Framework, Embedded Systems.

  • Programming
  • Updated 3 years ago

To contact this candidate email karel.delgado88@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook