Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Lauren Posner

Steamroller Studios / Lauren Posner

Lauren Posner



University of Central Florida: The Boo Radley Project, July – Sept 2018
Game Artist

  • Responsible for creating concept art, 2D assets, and animations for a 2D mobile game, Boo Bombs Cancer, for The Boo Radley Foundation
  • Worked with a small team to complete the game within a tight deadline and consulted with the client throughout the process to confirm that expectations were being exceeded

Limbitless Solutions, May – July 2018
Visual Development & Game Design Intern

  • Worked closely with a small team to develop the first stages of a 3D endless runner mobile game, Limbitless Runner
  • Developed style guides, concept art, environment and character models (low and high resolution), character textures, and an animated run cycle for the game
  • Modified and prepped prosthetic arm models to ensure that they were ready to be 3D printed

Private Art Camp; June 2017, June 2018
Art Teacher

  • Worked with elementary, middle, and high school students to develop their artistic skills by teaching and strengthening new techniques and ideas
  • Responsible for working with up to 15 students per day


Student Short Film, Aug 2017 –  April 2019

  • Responsible for maintaining style consistency across all visual elements including color keys, models, and textures as Co Art Director
  • Developed storyboards, character models, environment assets, character and environment textures, animations, and composites


University of Central Florida (UCF), Aug 2015 – Aug 2019
Bachelor of Fine Arts, Character Animation
4.0 GPA


  • 3D Coat
  • Animation
  • detail oriented
  • Diligent
  • Effective communication skills
  • Illustrator
  • Maya
  • Modeling
  • multitasking
  • Open minded
  • Open to change
  • Photoshop
  • Teamwork skills
  • Texturing
  • Thorough understanding of animation principles
  • UV Unwrapping
  • ZBrush
  • Animation
  • Updated 1 year ago

To contact this candidate email laurenmposner@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook