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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Marina Ilic

Steamroller Studios / Marina Ilic

Marina Ilic

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Cinematic Animator

San Jose, California

 

Marina Ilic

Cinematic Animator and Previsualization Artist
4771 Castlewood Drive

San Jose, CA 95129

(671) 756-7856

animate.marina@gmail.com

 

WORK EXPERIENCE
2k Games, Novato CA — Cinematic Animator
January 2018 – Current
Created cutscenes off of animations collected from  motion capture actors, blocked the camera movements and cleaned up the body and facial animation. Additional attributes were given for characters with customizable bodies. Animated props and flexible parts of set.

Telltale Games, San Rafael CA — Cinematic Artist
February 2015 – January 2018
Created cutscenes and quick time events off of written scripts, blocked the camera and characters in the scene along with animating faces. Worked closely with other departments creating assets for scenes.

Love Work and Other Demons, Los Angeles CA — Lead Animator
November 2014 – March 2015
Worked closely with director, planned out animated sequences for the film and also animated for the final product. Was also responsible for layout animation and hiring another animator.

EDUCATION
Ringling College of Art and Design, Sarasota FL — Computer Animation BFA
August 2010 – May 2014
Studied the Computer Animation pipeline and created an animated short

GAMES
WWE 2k19 — October 2018
Minecraft: Story Mode Season 2 — 2017
Guardians of the Galaxy: A Telltale Series — 2017
The Walking Dead: A New Frontier — 2016-2017
Batman: A Telltale Series — 2016
Minecraft: Story Mode — 2015-2016
The Walking Dead: Michonne  — 2015-2016
Tales From the Borderlands — 2015
SKILLS
Cinematography
Animation
Video Editing

Narrative Design
Illustration
SOFTWARE
MotionBuilder
Maya
TellTale Tool
zBrush
Aniboom
Storyboard Pro
Adobe Photoshop
Adobe Premiere
Lightworks
Faceware

NON PROFIT
Marin Food Bank
January 2018 – Current
Day of the Devs – Volunteer
November 2017

 

ARTIST COLLECTIVES

Girls Drawing Girls – Member
2015 – Current

Field Kabuki – Contributor
2014

Skills

  • Adobe Photoshop
  • Adobe Premiere
  • Animation. Cinematography
  • Faceware
  • Lightworks
  • Maya
  • MotionBuilder
  • Narrative Design
  • storyboard pro
  • TellTale Tool
  • Video Editing

Education

2010-2014

BFA in Computer Animation at Ringling College of Art and Design

Experience

January 2018

Cinematic Animator at 2k Games

Created cutscenes off of animations collected from motion capture actors, blocked the camera movements and cleaned up the body and facial animation. Additional attributes were given for characters with customizable bodies. Animated props and flexible parts of set.

February 2015 / January 2018

Cinematic Artist at TellTale Games

Created cutscenes and quick time events off of written scripts, blocked the camera and characters in the scene along with animating faces. Worked closely with other departments creating assets for scenes.

  • Animation
  • Updated 2 years ago

To contact this candidate email animate.marina@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook