Matthew Ryan Myers
(336) 473-5472 | email@example.com | LinkedIn Profile
Agile / Scrum
HTC Vive / Oculus Rift
Ardea Games | Eeger Neurofeedback Interactive Displays
April 2018 – June 2019
In charge of all programming and development task
Make game objects and HUD objects update to reflect brainwaves of user playing the game
Worked with professionals to develop medically effective and fun to play games
Cyber Surf | VR Hoverboard Simulation Game
October 2017 – February 2018
Researched and developed methods to combat motion sickness within VR
Developed AI for Race game mode.
Implemented audio and music throughout the game.
Developed and implemented HUD and UI elements present in game.
Managed and organized team members and task list.
Dead but Not Buried | 2D Action Platformer
June 2016 – August 2016
Programed movement and player combat systems
Designed and implemented HUD in game
Created and implemented most animations, particle effects, and visual effects present in game
Full Sail University – Game Development Bachelor of Science
Winter Park, FL. February 2018
09-2015 To 02-2018
Game Development at Full Sail University