I have always had an undying passion for making animations. Growing up, I played a variety of games via console and PC. I regularly participate in Global Game Jams and actively develop games and stories on the side. I am a hard worker, avid learner, and believe I would be a substantial asset to your team. I want to make your visions come to life.
I’ve attached my resume which includes these skills :
• Strong understanding of Animation and Rigging pipelines
• Sufficient knowledge of biped and quadruped body mechanics
• Quick learner and an understanding of general game creation
• Experience with Adobe, Unity, and Autodesk programs
I would love having the opportunity to talk with your team to discuss how I could benefit your studio. Thank you for considering my application and I look forward to hearing from you.
Lowell Higgins (Senior Developer at Steamroller Studios)
Chris Morgan (Lead Animator at Steamroller Studios)
- 3D animation
- Animate CC
August 2016 / October 2018
Bachelors in Computer Animation at Full Sail University
May. 2017 - December 2018
Rig and Animation artist at Corgi Art House
I get contracted from Corgi Art House often. I have done many animation and rigging projects for them.
Sept. 2018 - December 2018
3D Animator at RAKNET
Created first-person animations and fixed rigging problems within their controller.