Nick Wolensky — Rigging TD
604-679-3665 | email@example.com | nickwolenskytd.pro
Dedicated working professional seeking a full-time position as a Character Technical Director. Specializes in creating character rigs, scripted user interfaces and tools. Works well individually and collaboratively. Proﬁcient in Mac and PC platforms. Interested in advancement within video game and visual effects industry.
Bardel Entertainment, Inc., 2017 – Present Rigging Artist • Develop character and prop rigs for television project soon to be released • Develop and extend tools for rigging and asset teams
rig-it.net 2016 – 2017 Rigger • Procedurally rig characters and assets for a variety of client projects.
Orca Health, Inc. 2012 – 2017, 3D Engineer • Rig, model, shade, animate, light, composite, and render assets for app projects. • Design and code tools in Python and MEL to automate tasks for greater efﬁciency, reducing production task time by 25%. • Provide technical insight to the team, such as recommend more efﬁcient methods for a task and implement research skills.
Lime Marketing, LLC 2011 – 2012, CG Artist/Animator • Generated rigs for marketing projects. • Set-up accurate and realistic anatomy rigs. • Scripting, lighting, rendering, and 3D animation within the CGI pipeline. • Created 2D short animations with Flash.
What Comics Entertainment 2011 – 2014, Character TD/Rigger/Technical Director • Created user-friendly rigs for ﬁlm including chain and cloth dynamics. • General troubleshooting to ﬁx broken rigs, scripting, and texture issues. • Wrote scripts using MEL to transfer animation between rigs and automate tasks.
Bachelor of Fine Arts — Animation 2010 Savannah College of Art and Design — Cum Laude Graduate
Rigging Techniques: Cartoon to Realistic 2015 CG Society — Certiﬁcate
- Adobe products
- some Maya API