About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Nick Malutama

Steamroller Studios / Nick Malutama

Nick Malutama

 

Nick D. Malutama
Contact Information / Cell phone: +1(802) 399-7153 Email: nickmalutama@yahoo.com/ fabiouluss@gmail.com/
Demo reel Link: https://vimeo.com/153622581 ( password 12345)

OBJECTIVE
Motivated, self-driven, passionate and hardworking artist/instructor seeking position as a para professional. Additional skills in the gaming industry as an animator, adjunct professor (collegial level) and 3D generalist. Flexibility with learning and adapting to new technologies and environments. Currently living in San Rafael CA 94903.

 

WORK EXPERIENCE

Visual Concepts ( 2K)
January 2018 ~ September 2018
Facial and body animator on NBA 2K18

 

Telltale Games

June 2016 ~ January 2018
3D Animator
Worked on several projects such as Batman, Minecraft, Guardians of the Galaxy, the walking dead. All Telltale Games series.

 

Emergent Media Center 2008 ~ 2015
3D Lead Artist, Animator, Rigger and Modeler
Worked on several game projects and managed multiple teams of artists.
Helped developed 2D-3D pipelines for two major games: Breakaway and Make a Change. The 3D pipeline on Breakaway made it possible to quickly generate new assets, characters and 3D models. Involved in designing and modeling several key/ main characters.
Lead Artist, animator and storyboard artist on the Make a Change game, an internal college educational game.

 

Champlain College Vermont 2010 ~ 2015
3D Art and Animation Adjunct Professor
Teach various aspects of 3D art to freshmen, sophomore, junior and senior students.
Help design assignments and projects for mid-level and upper classes. Some projects focus primarily on animation while others focus on modeling, sculpting, UV mapping, texturing and game implementation.

 

Freelance Animator and Modeler
2010 ~ Present
Working on several freelance animation and modeling projects

 

EDUCATION

AnimationMentor.com

Diploma in Advanced Character Animation Studies
Fall 2011

 

Champlain College

Bachelor of Science, Interactive Development: Art and Animation May 2008

Academy des Beaux-Arts

Bachelor of Science, Visual Arts and Advertising
May 2003

 

Skills

CG Animation, Hard surface and organic modeling, unwrapping, texturing, rigging, advertising, editing. Efficient in Autodesk Maya, Pixologic Zbrush, Photoshop

  • Animation
  • Updated 2 years ago

To contact this candidate email fabiouluss@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook