About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Patricio Delgado

Steamroller Studios / Patricio Delgado

Patricio Delgado

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3D Generalist/Game Developer

Belleview, Florida

Contact Information:

Phone:
(352) 789-9551
Email:
Patriciogamedev@gmail.com

Resume:

Resume Link

Skills

  • Game Design Documentation
  • Unity3D
  • Unreal Engine
  • C# Programming
  • Animation (2D and 3D)
  • Shader Graph
  • Visual Scripting
  • 3D Modeling (Maya & Blender)
  • Team Managment
  • ZBrush
  • Adobe Creative Suite

 

*Just a note, I am definitely willing to relocate.

Skills

  • Animating
  • Blender
  • C#
  • Design Document Creation
  • Game Design
  • Maya
  • Modeling
  • Rigging
  • Shaders
  • Texturing
  • UI Design
  • Unity3D
  • ZBrush

Education

August 2013/May 2017

B.A. Digital Media: Game Design at University of Central Florida

In regards to my game design related class, I was in lead positions and knew how to get the best out of my teammates.

Experience

Jan2017/Present

3D Generalist at Freelancer

Through UnityConnect, Freelancer.com, and word of mouth I’ve been able to freelance a
variety of projects over the years as supplemental income. The majority of my contracts
were 3D art related, however, I also did some gameplay programming, game design
documentation/consultation, and UX development.

Feb 2018/Sep 2018

3D Generalist at Chronosapien Interactive

Contracted 3D generalist to develop games and applications, including: a virtual reality
factory tour, two computer-vision image-based applications for Netflix, and a stylized 2.5d
top-down shooter. All projects were completed with Unity3D.

Stopped working there only because the company dissolved.

Nov 2016/Feb 2017

Lead animator at Oneiric Entertainment

Contracted animator for a virtual reality adventure game in UnrealEngine 4 (Emmerholt).

May 2016/Aug2016

3D Intern at , Institute for Simulation and Training

A summer internship where I worked with a close-knit team on an Unreal Engine 4 project
for military simulation.

  • Art
  • Updated 11 months ago

To contact this candidate email PatricioGameDev@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook