Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Pratik Shringarpure

Steamroller Studios / Pratik Shringarpure

Pratik Shringarpure


Unity Developer Intern


Pratik Shringarpure

220 John Street, The Province, Apt. 10104, Rochester,  NY 14623 (585) 472-9375 • pratik.shringarpure05@gmail.com

Game Design and Development graduate student at the Rochester Institute of Technology, interested in the fields of gameplay & artificial intelligence. Currently seeking work opportunities as a Gameplay Programmer.

Work Experience

Unity Game Developer at Highline Gaming Company                                          (From August- )

Responsible for developing the core gameplay features for a slot machine based mobile game. Developed the 2 various slot machines required for the game as well as implemented turn-based combat system in span of 1 month.


Master of Science. Game Design and Development (GPA 3.31)                      Expected: Dec 2019
Rochester Institute of Technology, Rochester, New York

Coursework:  Gameplay  and  Prototyping,  Artificial  Intelligence  for  Gameplay(AI),  Game  Industry  Themes  and
Perspective,  Game  Balance,  Game  Engine  Design,  Game  Processes  Development,  Game  Design,  Level  Design,
3DCharacter Art- modelling , Android Game Development, Game Systems and game mechanics, 3D Physics.
Game Engines: Unity, CryEngine, Godot. Programming Languages: C#, C++. Tools: 3D Maya, GitHub.

Bachelor of Engineering. Information Technology (First Class)                August 2013-May 2017
Savitribai Phule Pune University, Pune, India

Coursework:   Computer   Graphics,   Mathematics,   Database   Management,   Machine   Learning,   Data   Structure
Algorithms, Web Development, Theory of Computation, Computer Science, Object-Oriented Programming.
Programming Languages: C/ C++, HTML, PHP, MongoDB, Java, SQL IDE: Visual Studio, Eclipse.


The website includes videos of my projects/games both personal and academic. I write blogs on unity tutorials. Website:    https://pratikshringarpure.com/projects/


3D RPG Climbing System in Unity

Implemented a climbing system in Unity Game Engine and C# using Animation/Blend trees, target matching and ray casting. Implemented blend tree for various action animations.

3D Infinite Runner Game in Unity for Mobile Platforms

Designed and developed a 3D infinite runner android game in Unity game engine using C#. The map of the game is being procedural generated. Implemented powers like magnet pull of coins, invincibility.

AI programmer for 2D action/puzzle platformer for Multi-Platform

Worked as the AI programmer responsible for developing enemies for the game. I developed 4 type of enemies with 1 boss for the game.

A* pathfinding in Unity and C#

Implemented the grid-based A* algorithm in Unity Game Engine using C#, which computes the shortest path to take from source to destination. Expanded the grid for influence maps.



  • C#
  • English
  • Game Development
  • management
  • Programming
  • Unity


August 2017 - December 2019

Masters of Sciene in Game Design and Development at Rochester Institute of Technology

August 2013- May 2017

Bachelor of Engineering at University of Pune


August 2019- current

Unity Developer Intern at Highline Gaming

  • Programming
  • Updated 11 months ago

To contact this candidate email pratik.shringarpure05@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook