About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

Latest News

Press enter to begin your search

Ryan Exner

Steamroller Studios / Ryan Exner

Ryan Exner

Logo

3D Animator

Los Angeles, CA

EDUCATION

Temple University, Philadelphia, PA – 2011

BFA in Film & Media Arts

Animation Mentor, Emeryville, CA – 2013

Certificate in Advanced Character Animation

 

EXPERIENCE

Zoic Studios, Layout/Postvis Artist                    Los Angeles, CA – 2017

  • Ingested previs Maya files from client and adjusted scenes to fit Zoic’s pipeline standards while maintaining each shot’s layout on The Orville.
  • Created shots using tracking tools for set extension alignment, 3D tracked shots, and matchmoving. Also responsible for matchmoving within those shots created on The Good Place.

Framestore, Animator/Runner                     Los Angeles, CA – 2017

  • Animated background ships and drop pods in Destiny 2’s live action trailer, for 7 different shots. Also assisted in finishing off lip-sync for Cayde-6 throughout his motivational speech.
  • Quickly learned Framestore’s pipeline, leveraged Shotgun, and collaborated with artists to troubleshoot technical and creative issues and finish the Destiny 2 project in a shorter than usual timeframe.
  • As a runner, I helped with client services, maintained the appearance of the office, and gained a greatly improved definition of how an advertising/VR studio works.

Stormy Peak Entertainment, Animator                 Los Angeles, CA – 2017

  • Animated alien quadruped movement sets (idle, walk, run, 2-4 different attacks) for an upcoming sci-fi shooter game using Unreal engine.
  • Collaborated heavily with remote freelancers to improve each other’s contributions to the project.

The Quantum Storey Company, Animator/Rigger             Los Angeles, CA – 2016

  • Animated 2-6 actions and cycles for 15 unique characters on Operation You, a VR/AR product. Rigged 15 characters through Mixamo, and added facial blendshapes to all characters.

Pirate Beats Ninja, Animator                    Los Angeles, CA – 2015

  • Animated full sets of movements for an enemy (idle, death, run/walk, attack, and hit), as well as the player’s slow and fast attacks for 2 unique weapons.

Animation Mentor, Animator                     Emeryville, CA – 2013

  • Collaborated with classmates to contribute to the writing, direction, and storyboarding of a short film for a final project. I was responsible for animation in 10 shots.

Skills

  • Animation
  • Drawing
  • Maya
  • Unity
  • Unreal
  • Animation
  • Updated 3 years ago

To contact this candidate email ryanexner.animation@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook