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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Shannon Williams

Steamroller Studios / Shannon Williams

Shannon Williams

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Game Developer

Longwood, Florida

SHANNON†WILLIAMS

(313) 452-9447 | Grindcitygamingstudio@gmail.com| https://shannonwilliams.artstation.com

INDUSTRY†EXPERIENCE

Game†Designer†July 2019 – Current

Spot Callerz Wrestling for Grind City Gaming LLC

● I am responsible for the game design, 2D/3D art, web design, programming, and

marketing of the upcoming Spot Callerz game.

Instructional†DesignerØGame†Designer†May 2015 – June 2019

Quicken Loans

● Designed presentations, documentation, and multiple games to drive engagement and

train team members about company policies and processes

● Created tools to assist with learning software

Programmer†Ø†3D†Modeler†April 2018

Avenger’s Walk Confidently

● Programmed a mobile web video game based on Marvel’s Infinity War

● Used Blender to create 3D cars and benches to fling at character walking down the

street

● Integrated Snapchat filter based on the game

Programmer†Ø†3D†Artist†April 2018

Scrap City

● Modeled characters and environment assets for a mobile fighting game featuring Detroit

artists on the App Store and Google Play store. (Downloaded over 20,000 times and

maintained a 4+ star rating)

Art†integration¨†Programming†February 2018

NCAA Mascots AR Snapchat Lenses

● Integrated videos of dancing NCAA mascots in an Augmented Reality space.

Programmer†October 2017

Barry Sanders Dodgeball Mobile

● Created Web/Snapchat Ad for a mobile web video game featuring the legendary Barry

Sanders of the Detroit Lions.

● This entire game was built in a matter of 8 days within Construct2 and had over 800,000

total players (averaging 90 seconds of playtime).

SKILLSØSOFTWARE

3D†Modeling†– Maya, Sculptris, ZBrush, Daz, FaceGen, Sketchup

Texturing†– Substance Painter, Substance Designer

ARØVR†– Lens Studio, Oculus, Patch Editor

Coding†– Unreal Engine, Unity3D, JavaScript, AWS, Visual Studio Code, Xcode, C#

Adobe†– Photoshop, Premiere, Dreamweaver, Audition

EDUCATION

Bachelor of Science Degree in Game Art August 2019

Full Sail University Online

Valedictorian

Education

November 2016/August 2019

Bachelors of Science - Game Art at Full Sail University

Valedictorian

  • Art
  • Updated 11 months ago

To contact this candidate email grindcitygamingstudio@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook