Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Steven Arroyo

Steamroller Studios / Steven Arroyo

Steven Arroyo

Steven J. Arroyo

Game/Level Designer


Contact Details

E-MAIL ADDRESS: mailto:steven.j.arroyo@gmail.com

TELEPHONE NUMBER: 678-986-4899

SKYPE ID: live:steven.j.arroyo

WEBSITE: https://www.linkedin.com/in/steven-j-arroyo

POSTAL ADDRESS:   Locust Grove, GA, 30248


Key Skills & Technical Experience

●      Unity3D

●      Maya Modelling

●      Working Knowledge with Unreal Engine 4

●      Working Knowledge with Blender

●      Expert User in MS Office 365 Applications (Word, Excel, PowerPoint, Project, etc.)

●      Managed a game project from beginning to end with a team of 6 as Team Leader (Leadership attitude)

●      Excellent written and oral communications, fast learner, organization skills, team player, play tester, cooperative learner, game balancer, narrative designer, level designer, content/mission designer, etc.

Unity3D – 3-4 years
C# – 3-4 years
Maya – 1-2 years
C++ – 1 Month
UE4 – 1 Month
Blender – 1 Month


·      Recreated/Worked on many different game prototypes by myself and with a team such as Pong (Unity3D), War on Ragnor (Analog Card Game), Junkies Vs. Veggies (Analog Card Game), and The Antidote That Could Save Mankind Forever (Unity3D).

·       During my last 4 months as a Full Sail student, I successfully finished my final game project called Outer Space Protection Program (Unity3D) as team leader with 6 other people (designers-alike, artists, and audio). However, I’m still working on it by myself to see what else I can do enhance the game.



Full Sail University

Bachelor’s Degree in Game Design

(August 2015 – May 2018)



·      I am part of the NSCS and ISLP (Honor Societies) due to having a GPA of 3.5 and higher while attending online at Full Sail University.



Employment History

Cashier & Cook, Tropical Delights, Locust Grove, GA

Family Owned Business

(June 2011 – May 2015)




Hobbies & Interests

After graduating from Full Sail University, I started familiarizing myself with UE4 with itself Blueprinting and C++, and Blender. I love creating ideas in my head, putting those ideas on paper, and putting my game design/creating skills to the test. As a person who’s preferred learning experience is hands-on more than reading, I love seeking new engines that I can really get to know and master. This also goes for programs like Maya and Blender. My passion and love for creating/making games and models is unbelievably high. I look forward to always making/adding something new everyday. I’m also an avid gamer and lover of all game genres, MOBAs, FPS, Tower Defense, MMOs, RPG, Strategy, you name it. Games have been a part of life ever since I was just a 2-year-old kid. I also like playing sports such as baseball, soccer, and basketball.



  • C# Programming
  • Energetic
  • Excellent written and oral communications
  • Expert User with MS Office 365 Applications
  • Game/Level Designer
  • Leadership Attitude
  • Lover of Learning
  • Maya
  • Positive Attitude
  • self-motivated
  • Team Player
  • Unity3D
  • Upbeat


August 2015 - May 2018

Bachelor's Degree in Game Design at Full Sail University


June 2011 - May 2015

Cashier & Cook at Tropical Delights

Family Owned Business

  • Art, Technical
  • Updated 2 years ago

To contact this candidate email steven.j.arroyo@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook