Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Steven Maslovskiy

Steamroller Studios / Steven Maslovskiy

Steven Maslovskiy

Steven Maslovskiy

Winter Park, Fl. 32792
(718) 916 – 7590


Full Sail University, Winter Park, Fl.      Bachelor of Science in Game Art       May 4th 2015 – March 3rd, 2017
Intern                                                                            February 28th 2016 – Present
Team management – Making sure artists and designers understand each other and workflow isn’t halted.
Project management – Making sure asset turn-ins are correct and on time.

Game Artist                                                                  February 28th 2016 – March 24th 2016
Heroes Call
UI, HUD, and Buttons – Adobe Photoshop.

Game Artist                                                                  January 30th 2016 – February 22nd 2016
Teeny Tanks – Enter the Jungle – Gnomageddon
Stylized textured in-game props and environment – Autodesk Maya and Adobe Photoshop.
Tiling textures – Adobe Photoshop.
Plant and foliage cards – Autodesk Maya and Adobe Photoshop.

Game Artist                                                                  January 30th  2016 – February 22nd 2016
UI, HUD, and Buttons – Adobe Photoshop.

Stylized Hand Painting
3D Modeling and Sculpting
Concept Art

Software Knowledge
Autodesk Maya
Adobe Photoshop
Unreal Engine
Substance Painter
Substance Designer
General Experience
Carpenter’s Assistant             Brooklyn, NY                   July 2012 – December 2014
Worked on measuring, building, and installing closets in clients’ homes and offices.
Talked to clients about specific requests and made sure they were informed on progress.


  • Stylized modeling and texturing
  • UI and HUD creation.
  • UV


May 4, 2015 – March 3, 2017

Bachelor of Science in Game Art at Full Sail University


February 28th 2016 – Present

Intern at Full Sail University

Working under a Professor named Caris Baker

  • Modeling, Texturing
  • Updated 4 years ago

To contact this candidate email stevenmaslovskiy@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook