Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Tammuz Kay

Steamroller Studios / Tammuz Kay

Tammuz Kay


2D Artist / Pipeline TD

Tel-Aviv, Israel

I am 2D artist and Pipeline TD with around 7 years experience in VFX and Animation.
Serving as my current studio’s only inhouse 2D artist I’ve done various jobs including matte painting, concept design, graphic design, some texture painting.

In recent years I’ve been mostly Pipeline TD work, integrating the various software the studio uses, including 3D (Maya), comp, editing, managing 2D and 3D assets, working with APIs for services like Ftrack, Signiant, Deadline, and writing scripts and applications mainly in Python with Qt.

I would ideally prefer work that combines technical and artistic aspects.
I currently reside in Israel and do not have a work visa for the US, but would be happy to relocate.



BFA in Visual Communication at Bezalel Academy of Art and Design

Changed majors between broadcast design, illustration, animation.



Artist at Gravity

2D artist for VFX


Studio Artist / Pipeline TD at Snowball Studios

Sole studio 2D artist for VFX and animation.

More recently serving mainly as a Pipeline TD.

  • Integration
  • Updated 12 months ago

To contact this candidate email EnsilZah@Gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook