Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Tripp Nichols

Steamroller Studios / Tripp Nichols

Tripp Nichols

link: Resume 


  • 2d Art
  • 3D Modeling
  • Blueprint)
  • Game Design
  • Level Design
  • Maya
  • Photoshop
  • Scripting (C#
  • Texturing
  • Unity


2014 - 2018

BFA: Interactive Design and Game Development at Savannah College of Art and Design

GPA: 3.9 summa cum laude


June 2016 - August 2016

IT Intern at Comporium

Redesigned the company’s intranet.
Converted Infopath forms into PDF files along with redesigning their look.
Assisted with layout design for one of the company’s business websites.
Website QA.

  • Integration, Modeling, Programming
  • Updated 2 years ago

To contact this candidate email trippnicholsiii@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook