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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Will Keetell

Steamroller Studios / Will Keetell

Will Keetell

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Animator

Madison, WI

WILLEM W. KEETELL
Demo Reel: https://vimeo.com/keeframed/Q22018 (PASSWORD:wwkq2)

(210) 268-6988 keeframed@gmail.com http://www.linkedin.com/in/keeframed

OBJECTIVE

Character Animator looking to grow in a positive fast paced learning environment with people who cultivate the same passion in delivering quality performances in animation.

KEY QUALIFICATIONS

2 years of continued education in character animation at iAnimate.net and 1 year with Animation Mentor
4 years game industry experience as well as 1 year local commercial TV animation production experience.
Incredibly personable, exhibit solid work ethic with high level of integrity and open to specific constructive criticism.
Values clear and concise communication in efforts to maintain an efficient successful pipeline and strengthen peer relationships.

TECHNICAL SKILLS
• 3D Body and Facial Keyframe Animation | Motion-Capture Clean up| Intermediate Modeling/Texturing | Basic Rigging o Maya|Zbrush|Photoshop|Illustrator|PremierePro|AfterEffects
o RV|Shotgun|Hansoft|JIRA|
PROFESSIONAL RELEVANT EXPERIENCE

Associate Animator (TEA) . Apr 2018 – July 2018
Raven Software | Madison, WI
• Applied mixture of Mocap-cleanup, keyframe animation, and time-editor (Maya) to

o Seamlessly blend togetherAI gameplay animation and Scripted animated scenes. o Prop/vehicle/character to character interaction
o Viewmodel(fps)animations.

• Worked closely with animation and motion capture team to design and direct (mockups) Scripted scenes.

3D Animator RoosterTeeth|Austin, TX . Oct 2017 – Jan 2018

Key-frame character animation where needed for both body and face for show called: RWBY: Volume 5

with minimal aid of Motion Capture. Key-frame prop/character to character interaction
700-1000 frame weekly metric.
Shipped Titles: RWBY: Volume 5, Chapter 8-14

Cinematic Animator . Apr 2017 – Sept 2017
Sony Computer Entertainment America (Via Yoh) | San Diego, CA
Motion and Facial (Face-Solving) Capture Cleanup
Key-frame character animation where needed for both body and face for cinematics. Key-frame prop/character to character interaction Shipped Titles: Uncharted: The Lost Legacy, Star Wars: BattleFront II (uncredited)

3D Artist/Character Animator Swipetrack Solutions | San Antonio, TX .  Aug 2016 – Mar 2017

Created 3D character design assets for Bingo Hall board digital signage.
Modeled, textured, rigged and animated 3D characters; implemented in Unity engine.

PRODUCTION MANAGER .  Dec 2010 – Jun 2012
Massive Black Shanghai (aka Brilliant Colors) | Shanghai, China Outsourced AAA videogame production and maintained relationships with international clients.

Managed in-house staff and contractors to maintain client bidding, scheduling, and quality assurance of asset production
Supervised content production, feedback, and the approval process between clients and vendors Shipped Titles: God of War: Ascension| League of Legends (various Skins + Champions)

——-
WILLEM W. KEETELL
Demo Reel: https://vimeo.com/keeframed/Q22018 (PASSWORD:wwkq2)

(210) 268-6988 keeframed@gmail.com http://www.linkedin.com/in/keeframed

ADDITIONAL WORK EXPERIENCE

SALES SPECIALIST
Apple Store |La Cantera |San Antonio, TX
• Provide customer service and product support on all in-store Apple products and services.

TECHNICAL SUPPORT
The Art Department Online Art School | Austin, TX
Supported higher education digital and traditional art school online infrastructure.

Provided staff, student, and instructor troubleshooting support to resolve user’s technical issues
Managed learning platform user accounts, courses, schedules, and all academic data

TECHNOLOGY APPLICATIONS TEACHER
East Central ISD | San Antonio, TX
Educated 8th and 9th grade students practical computer applications
Educated 8th/9th grade students with a real-world understanding of computers and technology, fundamentals of multimedia, and 3D animation.
Design semester department curriculum plan for a Technology Applications class followed by the TEKS (Standardized Test: Texas Essential

Knowledge & Skills)

EDUCATION

iAnimate.net

Continued Education in Character Animation 2014 – 2016
WS1- Greg Griffith | WS2- Jason Anastas |WS3- Michael Kiely| WS4- Ken Fountain| WS5- Paul Chung

University of Incarnate Word | San Antonio, TX

Bachelor of Computer Graphic Arts and Animation | 2006

References will be provided upon request.

Skills

  • AfterEffects o RV
  • Basic Rigging Maya
  • Hansoft
  • Illustrator
  • Intermediate Modeling/Texturing
  • JIRA
  • Motion-Capture Clean up
  • Photoshop
  • PremierePro
  • shotgun
  • ZBrush
  • • 3D Body and Facial Keyframe Animation

Education

2014-2016

Feature Animation Workshops 1-5 at iAnimate.net

August 2003 - May 2006

Bachelors of Arts in Computer Graphic Arts and Animation at University of the Incarnate Word

Experience

Apr 2018/ July 2018

Associate Animator at Raven Software Activision

• Applied mixture of Mocap-cleanup, keyframe animation, and time-editor (Maya) to
o Seamlessly blend togetherAI gameplay animation and Scripted animated scenes. o Prop/vehicle/character to character interaction
o Viewmodel(fps)animations.
• Worked closely with animation and motion capture team to design and direct (mockups) Scripted scenes.

Oct 2017/Jan 2018

Animator at RoosterTeeth

Key-frame character animation where needed for both body and face for show called: RWBY: Volume 5
with minimal aid of Motion Capture. Key-frame prop/character to character interaction
• 700-1000 frame weekly metric.

Apr2017/ Sept 2017

Cinematic Animator at Sony Computer Entertainment America

Motion and Facial (Face-Solving) Capture Cleanup
• Key-frame character animation where needed for both body and face for cinematics. Key-frame prop/character to character interaction Shipped Titles: Uncharted: The Lost Legacy, Star Wars: BattleFront II (uncredited)

Aug 2016/ Mar 2017

3D Animator at Swipetrack Solutions

Created 3D character design assets for Bingo Hall board digital signage.
• Modeled, textured, rigged and animated 3D characters; implemented in Unity engine.
Aug 2016 – Mar 2017

Dec 2010/ Jun 2012

Production Manager at Massive Black (Shanghai)

Outsourced AAA videogame production and maintained relationships with international clients.
• Managed in-house staff and contractors to maintain client bidding, scheduling, and quality assurance of asset production
• Supervised content production, feedback, and the approval process between clients and vendors Shipped Titles: God of War: Ascension| League of Legends (various Skins + Champions)

  • Animation
  • Updated 2 years ago

To contact this candidate email keeframed@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook