About

Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

Latest News

Press enter to begin your search

Zaid Shaikh

Steamroller Studios / Zaid Shaikh

Zaid Shaikh

Zaid Shaikh
San Jose, California
(408) 480-4970 • mzaidshaikh95@gmail.com
http://zaid26194.wixsite.com/resume/games

Summary of Qualifications
– Proficient in Unity 5 and Unreal Engine 4
– Ability to rapidly prototype new level ideas and play mechanics using Unity
– Excellent understanding of programming concepts in C++ and C#
– Strong communication, time management and interpersonal skills
– Experience with Trello and familiar with Jira

Education
Cogswell Polytechnical College, San Jose, CA
B.S. in Game Design Engineering 2014 – August 2018
– GPA – 3.92
– Cogswell eSports Club Founder and President
– ASB (Associated Student Body) Event Coordinator
– Student Speaker for Class of 2018

Project Experience
(In-game)^2 – Level and Mechanics Designer – Oct 2016 to Dec 2016
– Created a third person platformer in Unity
– Designed the level, keeping in mind areas for players to learn and experiment with mechanics
– Iterated the level based on player feedback
– Programmed the character controller, animations, audio, and everything else
– Worked with a voice actor and audio designer to produce audio for the game

AC Transit: Drive – Senior Designer – Sept 2016 to May 2017
– Worked with a team of around 20 students at Cogswell’s Game Studio to create a mobile game for our client – AC Transit in Unity
– Created in-game environment tile-set that was used to generate levels
– Brought new team members on-board – explaining and conveying the vision of the game
– Performed functional feature testing and regression testing
– Created, assigned, and managed tasks on the project’s Trello board

Invert (Personal Project) – Designer and Programmer – July 2016
– Programmed a 2D game in Unity in a month
– Tweaked the pacing of the game to help keep the game accessible as well as challenging

Work Experience

Tutor for Geometry and Transformations – Cogswell College – Jan 2017 to Present

– Work with students to help them understand topics from a 300 level Math class – “Geometry and Transformations”

Career Services Coordinator – Cogswell College –  Nov 2016 to Present
– Interact with students to critique their resumes/cover letters
– Input and edit information in spreadsheets

Skills

  • C#
  • Design documentation
  • Game Design
  • Interpersonal Skills
  • Level Design
  • Rapid prototyping
  • Time management
  • Unity

Education

September 2014 to August 2018

Bachelor's of Science in Game Design Engineering at Cogswell College

– GPA – 3.92
– Cogswell eSports Club Founder and President
– ASB (Associated Student Body) Event Coordinator
– Student Speaker for Class of 2018

  • Programming
  • Updated 2 years ago

To contact this candidate email mzaidshaikh95@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook