Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Zaid Shaikh

Steamroller Studios / Zaid Shaikh

Zaid Shaikh

Zaid Shaikh
San Jose, California
(408) 480-4970 • mzaidshaikh95@gmail.com

Summary of Qualifications
– Proficient in Unity 5 and Unreal Engine 4
– Ability to rapidly prototype new level ideas and play mechanics using Unity
– Excellent understanding of programming concepts in C++ and C#
– Strong communication, time management and interpersonal skills
– Experience with Trello and familiar with Jira

Cogswell Polytechnical College, San Jose, CA
B.S. in Game Design Engineering 2014 – August 2018
– GPA – 3.92
– Cogswell eSports Club Founder and President
– ASB (Associated Student Body) Event Coordinator
– Student Speaker for Class of 2018

Project Experience
(In-game)^2 – Level and Mechanics Designer – Oct 2016 to Dec 2016
– Created a third person platformer in Unity
– Designed the level, keeping in mind areas for players to learn and experiment with mechanics
– Iterated the level based on player feedback
– Programmed the character controller, animations, audio, and everything else
– Worked with a voice actor and audio designer to produce audio for the game

AC Transit: Drive – Senior Designer – Sept 2016 to May 2017
– Worked with a team of around 20 students at Cogswell’s Game Studio to create a mobile game for our client – AC Transit in Unity
– Created in-game environment tile-set that was used to generate levels
– Brought new team members on-board – explaining and conveying the vision of the game
– Performed functional feature testing and regression testing
– Created, assigned, and managed tasks on the project’s Trello board

Invert (Personal Project) – Designer and Programmer – July 2016
– Programmed a 2D game in Unity in a month
– Tweaked the pacing of the game to help keep the game accessible as well as challenging

Work Experience

Tutor for Geometry and Transformations – Cogswell College – Jan 2017 to Present

– Work with students to help them understand topics from a 300 level Math class – “Geometry and Transformations”

Career Services Coordinator – Cogswell College –  Nov 2016 to Present
– Interact with students to critique their resumes/cover letters
– Input and edit information in spreadsheets


  • C#
  • Design documentation
  • Game Design
  • Interpersonal Skills
  • Level Design
  • Rapid prototyping
  • Time management
  • Unity


September 2014 to August 2018

Bachelor's of Science in Game Design Engineering at Cogswell College

– GPA – 3.92
– Cogswell eSports Club Founder and President
– ASB (Associated Student Body) Event Coordinator
– Student Speaker for Class of 2018

  • Programming
  • Updated 2 years ago

To contact this candidate email mzaidshaikh95@gmail.com

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