Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Zakiya Stubbs

Steamroller Studios / Zakiya Stubbs

Zakiya Stubbs

Zakiya Stubbs

zakiyanstubbs@gmail.com • 813-545-8954 • zakiyastubbs.wix.com/productiondesign

EDUCATION: University of Central Florida, B.F.A.: Emerging Media, Aug 2011-May 2016


SunDance Graphics (Graphic Artist), May 2017-present

·         Creating original digital artwork to be licensed for household products (Adobe Photoshop)

·         Editing preexisting artwork to create cohesive collections for licensing (Adobe Photoshop)

·         Arranging portfolio books to present to clients (Adobe InDesign)


The Black Mound (Production Designer), Feb 2017-present

·         Head of art department for the film

·         Creating elevations and graphics for the film (Adobe Illustrator and Photoshop)

·         Researching Noh theatre to achieve the film’s style


3D Musketeers (ZBrush Intern), Aug 2016-Dec 2016

·         Studied sculpting and skin coloring techniques in ZBrush from the lead designer

·         Learned human anatomy for 3D printing from the lead designer


Exhibiting Artist (Local art submission shows), Aug 2015-present

·         Continuously educating myself and staying well-informed on events in the art community

·         Creating new artwork relating to a specific theme by a deadline

·         Creating connections with others in the art community


The Moth Effect (Sound Designer, Animator, and Production Manager), Aug 2015-Apr 2016

·         Worked through the animation pipeline (Adobe Illustrator and Photoshop, Autodesk Maya)

·         Collaborated with the audio engineer and composer to create the sound design for the film

·         Animated 3D characters and objects (Autodesk Maya)

·         Managed fundraising campaign for the film


Unicorns Aren’t Born, They Just Exist (Production Designer), Oct 2014-Mar 2016  (project canceled)

·         Head of art department for the film

·         Created color palettes, costume designs, and elevations (Adobe Illustrator)

·         Researched clothing, furniture, and tools to achieve the film’s style


  • Adobe Illustrator
  • Adobe InDesign
  • Adobe Photoshop
  • attention to detail
  • Autodesk Maya
  • learning quickly
  • organizing
  • researching
  • working in groups


August 2011-May 2016

To enter into the Character Animation track, I needed to submit a portfolio. at University of Central Florida

Character animation track.


May 2016-present

Graphic Artist at SunDance Graphics

I create original digital artwork to be licensed for household products, edit preexisting artwork to create cohesive collections for licensing, and arrange portfolio books to present to clients.

  • Art
  • Updated 3 years ago

To contact this candidate email zakiyanstubbs@gmail.com

Contact using webmail: Gmail / AOL / Yahoo / Outlook