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Steamroller exists to breathe life into stories, characters, and experiences in visual, physical, and virtual spaces. Each project that comes our way, be it a game, a film, or a theme park ride, exists in its own universe. It is our job to bring this multiverse to life. Our animators build believable characters and whole worlds in a multitude of universes, while our developers manipulate the rules of perception to transport you to a new definition of reality. We relish the opportunity to bring our clients’ universes to life while also developing our own stories.

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Steamroller Shorts: Insights From Adam Meyer

Steamroller Shorts: Insights From Adam Meyer

“Until I came to IBM, I probably would have told you that culture was just one among several important elements in any organization’s makeup and success — along with vision, strategy, marketing, financials, and the like… I came to see, in my time at IBM, that culture isn’t just one aspect of the game, it is the game. In the end, an organization is nothing more than the collective capacity of its people to create value.”
— Louis V. Gerstner, Jr., Former CEO of IBM

For Adam Meyer, Co-Founder and Chief Design Officer for Steamroller Studios, creating a life-giving culture was one of the most important considerations for the studio from day one.

“Every company has a culture, it’s just whether or not you can help curate it and nurture it or has it just created itself? The culture that we’ve established here is something I’m super proud of as well as the work that we’re doing here.”
– Adam Meyer

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